remove extra potion enums
Generic object handling ended up not using FIRST_POTION, LAST_POTION, and NUM_POTIONS so don't bother setting those up.
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@@ -171,7 +171,6 @@ enum objects_nums {
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};
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enum misc_object_nums {
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NUM_POTIONS = (LAST_POTION - FIRST_POTION + 1),
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NUM_REAL_GEMS = (LAST_REAL_GEM - FIRST_REAL_GEM + 1),
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NUM_GLASS_GEMS = (LAST_GLASS_GEM - FIRST_GLASS_GEM + 1),
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/* LAST_SPELL is SPE_BLANK_PAPER, guaranteeing that spl_book[] will
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