remove extra potion enums

Generic object handling ended up not using FIRST_POTION, LAST_POTION,
and NUM_POTIONS so don't bother setting those up.
This commit is contained in:
PatR
2023-01-12 14:54:05 -08:00
parent 5b27e25d6d
commit 0649f5860a
3 changed files with 0 additions and 6 deletions

View File

@@ -1073,7 +1073,6 @@ FOOD("tin", 75, 0, 10, 1, METAL, 0, HI_METAL, TIN),
power, POTION_CLASS, prob, 0, 20, cost, 0, 0, 0, 0, 10, color, sn)
POTION("gain ability", "ruby", 1, 0, 42, 300, CLR_RED,
POT_GAIN_ABILITY),
MARKER(FIRST_POTION, POT_GAIN_ABILITY)
POTION("restore ability", "pink", 1, 0, 40, 100, CLR_BRIGHT_MAGENTA,
POT_RESTORE_ABILITY),
POTION("confusion", "orange", 1, CONFUSION, 42, 100, CLR_ORANGE,
@@ -1126,7 +1125,6 @@ POTION("oil", "murky", 0, 0, 30, 250, CLR_BROWN,
*/
POTION("water", "clear", 0, 0, 92, 100, CLR_CYAN,
POT_WATER),
MARKER(LAST_POTION, POT_WATER)
#undef POTION
/* scrolls ... */