remove extra potion enums
Generic object handling ended up not using FIRST_POTION, LAST_POTION, and NUM_POTIONS so don't bother setting those up.
This commit is contained in:
@@ -1058,9 +1058,6 @@ dump_enums(void)
|
||||
static const struct enum_dump omdump[] = {
|
||||
dump_om(FIRST_AMULET),
|
||||
dump_om(LAST_AMULET),
|
||||
dump_om(FIRST_POTION),
|
||||
dump_om(LAST_POTION),
|
||||
dump_om(NUM_POTIONS),
|
||||
dump_om(FIRST_SPELL),
|
||||
dump_om(LAST_SPELL),
|
||||
dump_om(MAXSPELL),
|
||||
|
||||
Reference in New Issue
Block a user