Make Dragonbane confer reflection when wielded
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@@ -353,6 +353,7 @@ sometimes generate the random mazes with wide corridors, thick walls,
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put throne room gold in the chest
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put throne room gold in the chest
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wielding Trollsbane prevents trolls from reviving
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wielding Trollsbane prevents trolls from reviving
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wielding Demonbane prevents demons summoning friends
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wielding Demonbane prevents demons summoning friends
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wielding Dragonbane confers reflection
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Elbereth must now be on a square by itself to function
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Elbereth must now be on a square by itself to function
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Elbereth now erodes based on attacks by the player, not monsters scared
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Elbereth now erodes based on attacks by the player, not monsters scared
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novels are made of paper, not gold
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novels are made of paper, not gold
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@@ -103,7 +103,8 @@ STATIC_OVL NEARDATA struct artifact artilist[] = {
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FIRE(5, 0), FIRE(0, 0), NO_CARY, 0, A_NONE, NON_PM, NON_PM, 3000L,
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FIRE(5, 0), FIRE(0, 0), NO_CARY, 0, A_NONE, NON_PM, NON_PM, 3000L,
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NO_COLOR),
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NO_COLOR),
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A("Dragonbane", BROADSWORD, (SPFX_RESTR | SPFX_DCLAS), 0, S_DRAGON,
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A("Dragonbane", BROADSWORD,
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(SPFX_RESTR | SPFX_DCLAS | SPFX_REFLECT), 0, S_DRAGON,
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PHYS(5, 0), NO_DFNS, NO_CARY, 0, A_NONE, NON_PM, NON_PM, 500L,
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PHYS(5, 0), NO_DFNS, NO_CARY, 0, A_NONE, NON_PM, NON_PM, 500L,
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NO_COLOR),
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NO_COLOR),
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