win32 recover

Prevent recover from building a savefile out of a
currently active NetHack process.
This commit is contained in:
nethack.allison
2002-08-18 15:43:36 +00:00
parent 289c2635bb
commit 070079f3a7
3 changed files with 53 additions and 1 deletions

View File

@@ -207,7 +207,6 @@ zero entries in DUNGEON, MONSTERS, et al, of config file are now treated
as preserving the default rather than being ignored
enlightenment: don't misreport polymorphed lycanthrope as "in beast form"
remove TIMED_DELAY from the features checked for version compatibility
rolling boulder hitting monster stuck in pit should stop even when mon survives
Platform- and/or Interface-Specific Fixes
@@ -216,6 +215,8 @@ wince: added Windows CE port from Alex Kompel
win32: win32 build no longer defines MICRO
win32: allow error save files to be generated
win32: strip illegal file name characters from plname and replace with '_'
win32: don't let recover build a save file out of level files belonging
to an active NetHack.exe or NetHackw.exe process
win32gui: make error() work; it was essentially non-operative in 3.4.0
win32gui: fix alignment of columns in menu windows
win32gui: Window menu File|Save worked during #quit disclosure processing
@@ -227,6 +228,7 @@ win32gui: A caret bug was fixed
win32gui: fix bug that caused two lines too many to be drawn on each paint
win32gui: last line no longer highlighted
win32gui: reduce the number of popups and support for !popup
win32gui: support for not having popup windows
win32tty: honour the use_inverse option and default to ATR_BOLD if disabled
win32tty: respond only to mouse clicks not mouse movement
win32tty: allow ^C to abort the game at the "Who are you?" prompt