Adjust archeologist and valkyrie intrinsics

I felt it was strange that archeologist started out both
fast and stealthy, but didn't gain searching until level 10.
So, archeologists now start with searching, gain stealth at 5,
and fast at 10.

Similarly valkyries starting out stealthy felt odd, so now they'll
get it at level 3.

This leaves only the rogue starting out innately stealthy, which
feels appropriate.
This commit is contained in:
Pasi Kallinen
2023-03-03 11:35:28 +02:00
parent 3b519c7023
commit 075c2832a1
2 changed files with 5 additions and 4 deletions

View File

@@ -23,9 +23,9 @@ static const struct innate {
schar ulevel;
long *ability;
const char *gainstr, *losestr;
} arc_abil[] = { { 1, &(HStealth), "", "" },
{ 1, &(HFast), "", "" },
{ 10, &(HSearching), "perceptive", "" },
} arc_abil[] = { { 1, &(HSearching), "", "" },
{ 5, &(HStealth), "stealthy", "" },
{ 10, &(HFast), "quick", "slow" },
{ 0, 0, 0, 0 } },
bar_abil[] = { { 1, &(HPoison_resistance), "", "" },
@@ -78,7 +78,7 @@ static const struct innate {
{ 0, 0, 0, 0 } },
val_abil[] = { { 1, &(HCold_resistance), "", "" },
{ 1, &(HStealth), "", "" },
{ 3, &(HStealth), "stealthy", "" },
{ 7, &(HFast), "quick", "slow" },
{ 0, 0, 0, 0 } },