diff --git a/src/botl.c b/src/botl.c index b2462f50f..4af749105 100644 --- a/src/botl.c +++ b/src/botl.c @@ -91,8 +91,9 @@ check_gold_symbol() int goldch, goldoc; unsigned int goldos; int goldglyph = objnum_to_glyph(GOLD_PIECE); + (void) mapglyph(goldglyph, &goldch, &goldoc, &goldos, 0, 0); - iflags.invis_goldsym = ((char)goldch <= ' '); + iflags.invis_goldsym = ((char) goldch <= ' '); } char * @@ -829,8 +830,7 @@ boolean *valsetlist; * the display, call status_update() with BL_FLUSH. * */ - if (context.botlx && - (windowprocs.wincap2 & WC2_RESET_STATUS) != 0L) + if (context.botlx && (windowprocs.wincap2 & WC2_RESET_STATUS) != 0L) status_update(BL_RESET, (genericptr_t) 0, 0, 0, NO_COLOR, &cond_hilites[0]); else if ((windowprocs.wincap2 & WC2_FLUSH_STATUS) != 0L) @@ -2091,33 +2091,33 @@ boolean from_configfile; } const struct condmap valid_conditions[] = { - {"stone", BL_MASK_STONE}, - {"slime", BL_MASK_SLIME}, - {"strngl", BL_MASK_STRNGL}, - {"foodPois", BL_MASK_FOODPOIS}, - {"termIll", BL_MASK_TERMILL}, - {"blind", BL_MASK_BLIND}, - {"deaf", BL_MASK_DEAF}, - {"stun", BL_MASK_STUN}, - {"conf", BL_MASK_CONF}, - {"hallu", BL_MASK_HALLU}, - {"lev", BL_MASK_LEV}, - {"fly", BL_MASK_FLY}, - {"ride", BL_MASK_RIDE}, + { "stone", BL_MASK_STONE }, + { "slime", BL_MASK_SLIME }, + { "strngl", BL_MASK_STRNGL }, + { "foodPois", BL_MASK_FOODPOIS }, + { "termIll", BL_MASK_TERMILL }, + { "blind", BL_MASK_BLIND }, + { "deaf", BL_MASK_DEAF }, + { "stun", BL_MASK_STUN }, + { "conf", BL_MASK_CONF }, + { "hallu", BL_MASK_HALLU }, + { "lev", BL_MASK_LEV }, + { "fly", BL_MASK_FLY }, + { "ride", BL_MASK_RIDE }, }; const struct condmap condition_aliases[] = { - {"strangled", BL_MASK_STRNGL}, - {"all", BL_MASK_STONE | BL_MASK_SLIME | BL_MASK_STRNGL | - BL_MASK_FOODPOIS | BL_MASK_TERMILL | - BL_MASK_BLIND | BL_MASK_DEAF | BL_MASK_STUN | - BL_MASK_CONF | BL_MASK_HALLU | - BL_MASK_LEV | BL_MASK_FLY | BL_MASK_RIDE }, - {"major_troubles", BL_MASK_STONE | BL_MASK_SLIME | BL_MASK_STRNGL | - BL_MASK_FOODPOIS | BL_MASK_TERMILL}, - {"minor_troubles", BL_MASK_BLIND | BL_MASK_DEAF | BL_MASK_STUN | - BL_MASK_CONF | BL_MASK_HALLU}, - {"movement", BL_MASK_LEV | BL_MASK_FLY | BL_MASK_RIDE} + { "strangled", BL_MASK_STRNGL }, + { "all", BL_MASK_STONE | BL_MASK_SLIME | BL_MASK_STRNGL + | BL_MASK_FOODPOIS | BL_MASK_TERMILL + | BL_MASK_BLIND | BL_MASK_DEAF | BL_MASK_STUN + | BL_MASK_CONF | BL_MASK_HALLU + | BL_MASK_LEV | BL_MASK_FLY | BL_MASK_RIDE }, + { "major_troubles", BL_MASK_STONE | BL_MASK_SLIME | BL_MASK_STRNGL + | BL_MASK_FOODPOIS | BL_MASK_TERMILL }, + { "minor_troubles", BL_MASK_BLIND | BL_MASK_DEAF | BL_MASK_STUN + | BL_MASK_CONF | BL_MASK_HALLU }, + { "movement", BL_MASK_LEV | BL_MASK_FLY | BL_MASK_RIDE } }; unsigned long diff --git a/src/display.c b/src/display.c index 9aca21fa4..129b63fd3 100644 --- a/src/display.c +++ b/src/display.c @@ -989,7 +989,7 @@ int x, y; /* Erase (reset) from source to end */ for (i = 0; i < tglyph->sidx; i++) newsym(tglyph->saved[i].x, tglyph->saved[i].y); - } else if (tglyph->style == DISP_TETHER) { + } else if (tglyph->style == DISP_TETHER) { int i; if (y == BACKTRACK && tglyph->sidx > 1) { @@ -1028,7 +1028,7 @@ int x, y; tglyph->saved[tglyph->sidx].x = x; tglyph->saved[tglyph->sidx].y = y; tglyph->sidx += 1; - } else if (tglyph->style == DISP_TETHER) { + } else if (tglyph->style == DISP_TETHER) { if (tglyph->sidx >= TMP_AT_MAX_GLYPHS) break; /* too many locations */ if (tglyph->sidx) { diff --git a/src/dogmove.c b/src/dogmove.c index e21d4e3f5..1c8f4dd79 100644 --- a/src/dogmove.c +++ b/src/dogmove.c @@ -651,10 +651,8 @@ int maxdist; if (targ) { /* Is the monster visible to the pet? */ - if ((!targ->minvis || perceives(mtmp->data)) && - !targ->mundetected) + if ((!targ->minvis || perceives(mtmp->data)) && !targ->mundetected) break; - /* If the pet can't see it, it assumes it aint there */ targ = 0; } @@ -1107,12 +1105,10 @@ int after; /* this is extra fast monster movement */ /* This causes unintended issues for pets trying to follow the hero. Thus, only run it if not leashed and >5 tiles away. */ - if (!mtmp->mleashed && - distmin(mtmp->mx, mtmp->my, u.ux, u.uy) > 5) { + if (!mtmp->mleashed && distmin(mtmp->mx, mtmp->my, u.ux, u.uy) > 5) { k = has_edog ? uncursedcnt : cnt; for (j = 0; j < MTSZ && j < k - 1; j++) - if (nx == mtmp->mtrack[j].x && - ny == mtmp->mtrack[j].y) + if (nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y) if (rn2(MTSZ * (k - j))) goto nxti; } diff --git a/src/dokick.c b/src/dokick.c index 85d461696..3cce7395f 100644 --- a/src/dokick.c +++ b/src/dokick.c @@ -495,13 +495,13 @@ xchar x, y; return 0; if ((trap = t_at(x, y)) != 0) { - if ((is_pit(trap->ttyp) && !Passes_walls) - || trap->ttyp == WEB) { + if ((is_pit(trap->ttyp) && !Passes_walls) || trap->ttyp == WEB) { if (!trap->tseen) find_trap(trap); You_cant("kick %s that's in a %s!", something, - Hallucination ? "tizzy" : - (trap->ttyp == WEB) ? "web" : "pit"); + Hallucination ? "tizzy" + : (trap->ttyp == WEB) ? "web" + : "pit"); return 1; } if (trap->ttyp == STATUE_TRAP) { diff --git a/src/dothrow.c b/src/dothrow.c index 877740193..d40857447 100644 --- a/src/dothrow.c +++ b/src/dothrow.c @@ -1287,9 +1287,10 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */ pline("%s returns to your hand!", The(xname(thrownobj))); thrownobj = addinv(thrownobj); (void) encumber_msg(); - if (thrownobj->owornmask & W_QUIVER) /* in case addinv() autoquivered */ + /* in case addinv() autoquivered */ + if (thrownobj->owornmask & W_QUIVER) setuqwep((struct obj *) 0); - setuwep(thrownobj); + setuwep(thrownobj); } else { /* ball is not picked up by monster */ if (obj != uball) diff --git a/src/mkmaze.c b/src/mkmaze.c index 1d13685d1..72beb1e4b 100644 --- a/src/mkmaze.c +++ b/src/mkmaze.c @@ -646,7 +646,7 @@ char *s; } #define ORC_LEADER 1 -static const char *orcfruit[] = {"paddle cactus", "dwarven root"}; +static const char *orcfruit[] = { "paddle cactus", "dwarven root" }; void migrate_orc(mtmp, mflags) @@ -657,8 +657,8 @@ unsigned long mflags; d_level dest; cur_depth = (int) depth(&u.uz); - max_depth = dunlevs_in_dungeon(&u.uz) + - (dungeons[u.uz.dnum].depth_start - 1); + max_depth = dunlevs_in_dungeon(&u.uz) + + (dungeons[u.uz.dnum].depth_start - 1); if (mflags == ORC_LEADER) { /* Note that the orc leader will take possession of any * remaining stuff not already delivered to other @@ -709,8 +709,7 @@ struct monst *mtmp; } if (is_captain || !rn2(8)) { otyp = shiny_obj(RING_CLASS); - if ((otyp != STRANGE_OBJECT) && - (otmp = mksobj(otyp, FALSE, FALSE)) != 0) + if (otyp != STRANGE_OBJECT && (otmp = mksobj(otyp, FALSE, FALSE)) != 0) add_to_minv(mtmp, otmp); } } @@ -768,11 +767,11 @@ stolen_booty(VOID_ARGS) for (i = 0; i < cnt; ++i) { /* Food items - but no lembas! (or some other weird things) */ otyp = rn2((TIN - TRIPE_RATION) + 1) + TRIPE_RATION; - if (otyp != LEMBAS_WAFER && otyp != GLOB_OF_GRAY_OOZE && - otyp != GLOB_OF_BROWN_PUDDING && otyp != GLOB_OF_GREEN_SLIME && - otyp != GLOB_OF_BLACK_PUDDING && otyp != MEAT_STICK && - otyp != MEATBALL && otyp != MEAT_STICK && otyp != MEAT_RING && - otyp != HUGE_CHUNK_OF_MEAT && otyp != CORPSE) + if (otyp != LEMBAS_WAFER && otyp != GLOB_OF_GRAY_OOZE + && otyp != GLOB_OF_BROWN_PUDDING && otyp != GLOB_OF_GREEN_SLIME + && otyp != GLOB_OF_BLACK_PUDDING && otyp != MEAT_STICK + && otyp != MEATBALL && otyp != MEAT_STICK && otyp != MEAT_RING + && otyp != HUGE_CHUNK_OF_MEAT && otyp != CORPSE) migr_booty_item(otyp, gang); } migr_booty_item(rn2(2) ? LONG_SWORD : SILVER_SABER, gang); diff --git a/src/mthrowu.c b/src/mthrowu.c index 28a979940..b2ffd6d28 100644 --- a/src/mthrowu.c +++ b/src/mthrowu.c @@ -804,7 +804,7 @@ struct attack *mattk; if ((typ >= AD_MAGM) && (typ <= AD_ACID)) { if (canseemon(mtmp)) pline("%s breathes %s!", Monnam(mtmp), breathwep[typ - 1]); - dobuzz((int) (-20 - (typ - 1)), (int)mattk->damn, + dobuzz((int) (-20 - (typ - 1)), (int) mattk->damn, mtmp->mx, mtmp->my, sgn(tbx), sgn(tby), FALSE); nomul(0); /* breath runs out sometimes. Also, give monster some diff --git a/src/objnam.c b/src/objnam.c index bf108c472..3fc3e01d2 100644 --- a/src/objnam.c +++ b/src/objnam.c @@ -2484,8 +2484,6 @@ badman(basestr, to_plural) const char *basestr; boolean to_plural; /* true => makeplural, false => makesingular */ { - int i, al; - char *endstr, *spot; /* these are all the prefixes for *man that don't have a *men plural */ static const char *no_men[] = { "albu", "antihu", "anti", "ata", "auto", "bildungsro", "cai", "cay", @@ -2501,11 +2499,13 @@ boolean to_plural; /* true => makeplural, false => makesingular */ "tegu", "vela", "da", "hy", "lu", "no", "nu", "ra", "ru", "se", "vi", "ya", "o", "a", }; + int i, al; + const char *endstr, *spot; if (!basestr || strlen(basestr) < 4) return FALSE; - endstr = eos((char *)basestr); + endstr = eos((char *) basestr); if (to_plural) { for (i = 0; i < SIZE(no_men); i++) { diff --git a/src/options.c b/src/options.c index e337b4c36..7e986a7f5 100644 --- a/src/options.c +++ b/src/options.c @@ -3293,8 +3293,8 @@ boolean tinitial, tfrom_file; /* WINCAP * - * map_mode:[tiles|ascii4x6|ascii6x8|ascii8x8|ascii16x8|ascii7x12| - * ascii8x12|ascii16x12|ascii12x16|ascii10x18|fit_to_screen] + * map_mode:[tiles|ascii4x6|ascii6x8|ascii8x8|ascii16x8|ascii7x12 + * |ascii8x12|ascii16x12|ascii12x16|ascii10x18|fit_to_screen] */ fullname = "map_mode"; if (match_optname(opts, fullname, sizeof("map_mode") - 1, TRUE)) { diff --git a/src/pager.c b/src/pager.c index 305cfdc5a..d9bdb4f63 100644 --- a/src/pager.c +++ b/src/pager.c @@ -18,7 +18,8 @@ STATIC_DCL struct permonst *FDECL(lookat, (int, int, char *, char *)); STATIC_DCL void FDECL(checkfile, (char *, struct permonst *, BOOLEAN_P, BOOLEAN_P, char *)); STATIC_DCL void FDECL(look_all, (BOOLEAN_P,BOOLEAN_P)); -STATIC_DCL void FDECL(do_supplemental_info, (char *, struct permonst *,BOOLEAN_P)); +STATIC_DCL void FDECL(do_supplemental_info, (char *, struct permonst *, + BOOLEAN_P)); STATIC_DCL void NDECL(whatdoes_help); STATIC_DCL void NDECL(docontact); STATIC_DCL void NDECL(dispfile_help); @@ -1352,9 +1353,8 @@ boolean without_asking; * meant to support in-game mythology, and not * available from data.base or other sources. */ - if (name && pm && is_orc(pm) && - (strlen(name) < (BUFSZ - 1)) && - (bp = strstri(name, " of ")) != 0) { + if (name && pm && is_orc(pm) && (strlen(name) < (BUFSZ - 1)) + && (bp = strstri(name, " of ")) != 0) { char fullname[BUFSZ]; Strcpy(fullname, name); @@ -1780,7 +1780,7 @@ dowhatdoes() } STATIC_OVL void -docontact() +docontact(VOID_ARGS) { winid cwin = create_nhwindow(NHW_TEXT); char buf[BUFSZ]; @@ -1810,67 +1810,67 @@ docontact() } void -dispfile_help() +dispfile_help(VOID_ARGS) { display_file(HELP, TRUE); } void -dispfile_shelp() +dispfile_shelp(VOID_ARGS) { display_file(SHELP, TRUE); } void -dispfile_optionfile() +dispfile_optionfile(VOID_ARGS) { display_file(OPTIONFILE, TRUE); } void -dispfile_license() +dispfile_license(VOID_ARGS) { display_file(LICENSE, TRUE); } void -dispfile_debughelp() +dispfile_debughelp(VOID_ARGS) { display_file(DEBUGHELP, TRUE); } void -hmenu_doextversion() +hmenu_doextversion(VOID_ARGS) { (void) doextversion(); } void -hmenu_dohistory() +hmenu_dohistory(VOID_ARGS) { (void) dohistory(); } void -hmenu_dowhatis() +hmenu_dowhatis(VOID_ARGS) { (void) dowhatis(); } void -hmenu_dowhatdoes() +hmenu_dowhatdoes(VOID_ARGS) { (void) dowhatdoes(); } void -hmenu_doextlist() +hmenu_doextlist(VOID_ARGS) { (void) doextlist(); } void -domenucontrols() +domenucontrols(VOID_ARGS) { winid cwin = create_nhwindow(NHW_TEXT); show_menu_controls(cwin, FALSE); @@ -1880,7 +1880,7 @@ domenucontrols() /* data for dohelp() */ static struct { - void (*f)(); + void NDECL((*f)); const char *text; } help_menu_items[] = { { hmenu_doextversion, "About NetHack (version information)." }, @@ -1900,7 +1900,7 @@ static struct { { port_help, "%s-specific help and commands." }, #endif { dispfile_debughelp, "List of wizard-mode commands." }, - { NULL, (char *) 0 } + { (void NDECL((*))) 0, (char *) 0 } }; /* the '?' command */ @@ -1913,7 +1913,6 @@ dohelp() menu_item *selected; anything any; int sel; - char *bufptr; any = zeroany; /* zero all bits */ start_menu(tmpwin); @@ -1923,13 +1922,12 @@ dohelp() continue; if (help_menu_items[i].text[0] == '%') { Sprintf(helpbuf, help_menu_items[i].text, PORT_ID); - bufptr = helpbuf; } else { - bufptr = (char *)help_menu_items[i].text; + Strcpy(helpbuf, help_menu_items[i].text); } any.a_int = i + 1; add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, - bufptr, MENU_UNSELECTED); + helpbuf, MENU_UNSELECTED); } end_menu(tmpwin, "Select one item:"); n = select_menu(tmpwin, PICK_ONE, &selected); @@ -1937,7 +1935,7 @@ dohelp() if (n > 0) { sel = selected[0].item.a_int - 1; free((genericptr_t) selected); - (void)(*help_menu_items[sel].f)(); + (void) (*help_menu_items[sel].f)(); } return 0; } diff --git a/src/potion.c b/src/potion.c index 537cb064b..8985755bb 100644 --- a/src/potion.c +++ b/src/potion.c @@ -597,8 +597,7 @@ register struct obj *otmp; the spell or with a unihorn; this is better than full healing in that it can restore all of them, not just half, and a blessed potion restores them all at once */ - if (otmp->otyp == POT_RESTORE_ABILITY && - u.ulevel < u.ulevelmax) { + if (otmp->otyp == POT_RESTORE_ABILITY && u.ulevel < u.ulevelmax) { do { pluslvl(FALSE); } while (u.ulevel < u.ulevelmax && otmp->blessed); @@ -608,9 +607,9 @@ register struct obj *otmp; case POT_HALLUCINATION: if (Hallucination || Halluc_resistance) nothing++; - (void) make_hallucinated( - itimeout_incr(HHallucination, rn1(200, 600 - 300 * bcsign(otmp))), - TRUE, 0L); + (void) make_hallucinated(itimeout_incr(HHallucination, + rn1(200, 600 - 300 * bcsign(otmp))), + TRUE, 0L); break; case POT_WATER: if (!otmp->blessed && !otmp->cursed) { diff --git a/src/read.c b/src/read.c index 8691d7f4c..f6b2c3092 100644 --- a/src/read.c +++ b/src/read.c @@ -2370,8 +2370,8 @@ struct obj *sobj; uball->spe = 1; /* special ball (see save) */ /* - * Place ball & chain if not swallowed. If swallowed, the ball & - * chain variables will be set at the next call to placebc(). + * Place ball & chain if not swallowed. If swallowed, the ball & chain + * variables will be set at the next call to placebc(). */ if (!u.uswallow) { placebc(); diff --git a/src/role.c b/src/role.c index f13ff5ede..69adcab7b 100644 --- a/src/role.c +++ b/src/role.c @@ -1703,14 +1703,15 @@ plnamesuffix() /* some generic user names will be ignored in favor of prompting */ if (sysopt.genericusers) { - if (*sysopt.genericusers == '*') *plname = '\0'; - else { - i = (int)strlen(plname); - if ((sptr = strstri(sysopt.genericusers, plname)) != 0 - && (sptr == sysopt.genericusers || sptr[-1] == ' ') - && (sptr[i] == ' ' || sptr[i] == '\0')) - *plname = '\0'; /* call askname() */ - } + if (*sysopt.genericusers == '*') { + *plname = '\0'; + } else { + i = (int) strlen(plname); + if ((sptr = strstri(sysopt.genericusers, plname)) != 0 + && (sptr == sysopt.genericusers || sptr[-1] == ' ') + && (sptr[i] == ' ' || sptr[i] == '\0')) + *plname = '\0'; /* call askname() */ + } } do { diff --git a/src/sp_lev.c b/src/sp_lev.c index 242a90e0e..9ab3a22e3 100644 --- a/src/sp_lev.c +++ b/src/sp_lev.c @@ -231,7 +231,7 @@ struct splevstack *st; st->depth = 0; st->depth_alloc = SPLEV_STACK_RESERVE; st->stackdata = - (struct opvar **) alloc(st->depth_alloc * sizeof(struct opvar *)); + (struct opvar **) alloc(st->depth_alloc * sizeof (struct opvar *)); } } @@ -284,7 +284,7 @@ struct opvar *v; if (st->depth >= st->depth_alloc) { struct opvar **tmp = (struct opvar **) alloc( - (st->depth_alloc + SPLEV_STACK_RESERVE) * sizeof(struct opvar *)); + (st->depth_alloc + SPLEV_STACK_RESERVE) * sizeof (struct opvar *)); (void) memcpy(tmp, st->stackdata, st->depth_alloc * sizeof(struct opvar *)); @@ -352,7 +352,7 @@ struct opvar * opvar_new_str(s) char *s; { - struct opvar *tmpov = (struct opvar *) alloc(sizeof(struct opvar)); + struct opvar *tmpov = (struct opvar *) alloc(sizeof (struct opvar)); tmpov->spovartyp = SPOVAR_STRING; if (s) { @@ -370,7 +370,7 @@ struct opvar * opvar_new_int(i) long i; { - struct opvar *tmpov = (struct opvar *) alloc(sizeof(struct opvar)); + struct opvar *tmpov = (struct opvar *) alloc(sizeof (struct opvar)); tmpov->spovartyp = SPOVAR_INT; tmpov->vardata.l = i; @@ -381,7 +381,7 @@ struct opvar * opvar_new_coord(x, y) int x, y; { - struct opvar *tmpov = (struct opvar *) alloc(sizeof(struct opvar)); + struct opvar *tmpov = (struct opvar *) alloc(sizeof (struct opvar)); tmpov->spovartyp = SPOVAR_COORD; tmpov->vardata.l = SP_COORD_PACK(x, y); @@ -393,7 +393,7 @@ struct opvar * opvar_new_region(x1,y1,x2,y2) int x1,y1,x2,y2; { - struct opvar *tmpov = (struct opvar *)alloc(sizeof (struct opvar)); + struct opvar *tmpov = (struct opvar *) alloc(sizeof (struct opvar)); tmpov->spovartyp = SPOVAR_REGION; tmpov->vardata.l = SP_REGION_PACK(x1,y1,x2,y2); diff --git a/src/trap.c b/src/trap.c index 957e0f63c..ab7ed7883 100644 --- a/src/trap.c +++ b/src/trap.c @@ -5033,10 +5033,10 @@ struct trap *adjtrap; { struct trap *trap_with_u = t_at(u.ux0, u.uy0); - if (trap_with_u && adjtrap && u.utrap && u.utraptype == TT_PIT && - is_pit(trap_with_u->ttyp) && - is_pit(adjtrap->ttyp)) { + if (trap_with_u && adjtrap && u.utrap && u.utraptype == TT_PIT + && is_pit(trap_with_u->ttyp) && is_pit(adjtrap->ttyp)) { int idx; + for (idx = 0; idx < 8; idx++) { if (xdir[idx] == u.dx && ydir[idx] == u.dy) return TRUE; @@ -5063,8 +5063,7 @@ struct trap *trap; x = trap->tx + xdir[diridx]; y = trap->ty + ydir[diridx]; if (isok(x, y)) { - if ((t = t_at(x, y)) != 0 - && is_pit(t->ttyp)) { + if ((t = t_at(x, y)) != 0 && is_pit(t->ttyp)) { trap->conjoined |= (1 << diridx); join_adjacent_pits(t); } else diff --git a/src/vision.c b/src/vision.c index be87051d9..b8ce2e507 100644 --- a/src/vision.c +++ b/src/vision.c @@ -379,8 +379,8 @@ STATIC_DCL int FDECL(new_angle, (struct rm *, unsigned char *, int, int)); * @ <-- hero --> @ * * - * We fake the above check by only checking if the horizontal & - * vertical positions adjacent to the crosswall and T wall are + * We fake the above check by only checking if the horizontal + * & vertical positions adjacent to the crosswall and T wall are * unblocked. Then, _in general_ we can see beyond. Generally, * this is good enough. * @@ -388,8 +388,8 @@ STATIC_DCL int FDECL(new_angle, (struct rm *, unsigned char *, int, int)); * information (we're doing a top down scan in vision_recalc). * We would need to scan once to set all IN_SIGHT and COULD_SEE * bits, then again to correctly set the seenv bits. - * + I'm trying to make this as cheap as possible. The display & - * vision eat up too much CPU time. + * + I'm trying to make this as cheap as possible. The display + * & vision eat up too much CPU time. * * * Note: Even as I write this, I'm still not convinced. There are too @@ -877,11 +877,11 @@ int x, y; } /*==========================================================================*\ - | | - | Everything below this line uses (y,x) instead of (x,y) --- the | - | algorithms are faster if they are less recursive and can scan | - | on a row longer. | - | | + : : + : Everything below this line uses (y,x) instead of (x,y) --- the : + : algorithms are faster if they are less recursive and can scan : + : on a row longer. : + : : \*==========================================================================*/ /* ======================================================================= *\ diff --git a/src/wizard.c b/src/wizard.c index b3a19e887..df64a4d2d 100644 --- a/src/wizard.c +++ b/src/wizard.c @@ -587,7 +587,7 @@ struct monst *summoner; } while (summoner && ((attacktype(&mons[makeindex], AT_MAGC) && mons[makeindex].difficulty - >= mons[summoner->mnum].difficulty) + >= mons[summoner->mnum].difficulty) || (s_cls == S_DEMON && m_cls == S_ANGEL) || (s_cls == S_ANGEL && m_cls == S_DEMON))); /* do this after picking the monster to place */ diff --git a/win/share/tilemap.c b/win/share/tilemap.c index e2ec90e40..f859f44e8 100644 --- a/win/share/tilemap.c +++ b/win/share/tilemap.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 tilemap.c $NHDT-Date: 1524689272 2018/04/25 20:47:52 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.33 $ */ +/* NetHack 3.6 tilemap.c $NHDT-Date: 1542501042 2018/11/18 00:30:42 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.35 $ */ /* Copyright (c) 2016 by Michael Allison */ /* NetHack may be freely redistributed. See license for details. */ @@ -497,9 +497,11 @@ main() Fprintf(ofp, "\nshort glyph2tile[MAX_GLYPH] = {\n"); for (i = 0; i < MAX_GLYPH; i++) { - Fprintf(ofp, "%2d,%c", tilemap[i], (i % 12) ? ' ' : '\n'); + Fprintf(ofp, " %4d,", tilemap[i]); + if ((i % 12) == 11 || i == MAX_GLYPH - 1) + Fprintf(ofp, "\n"); } - Fprintf(ofp, "\n};\n"); + Fprintf(ofp, "};\n"); process_substitutions(ofp);