expand the pool of status condition fields

Most of the additional ones are "opt-in" meaning that unless you add them
to your config file to enable them, they won't show up.

Two that aren't "opt-in", but can be "opted-out" (as can they all) are
cond_grab (for an eel grabbing you and drowing being imminent) and
cond_lava which leads to a fatality.

All the ones that already existed are "opt-out" options, meaning that
they will still show if you do nothing.

Here's the complete list of status conditions following this patch:
 config option     internal     default mask id            mask        text1    tex2   text3
"cond_barehanded"  bl_bareh     opt_in  BL_MASK_BAREH      0x00000001L Bare     Bar    Bh
"cond_blind"       bl_blind     opt_out BL_MASK_BLIND      0x00000002L Blind    Blnd   Bl
"cond_busy"        bl_busy      opt_in  BL_MASK_BUSY       0x00000004L Busy     Bsy    By
"cond_conf"        bl_conf      opt_out BL_MASK_CONF       0x00000008L Conf     Cnf    Cf
"cond_deaf"        bl_deaf      opt_out BL_MASK_DEAF       0x00000010L Deaf     Def    Df
"cond_iron"        bl_elf_iron  opt_out BL_MASK_ELF_IRON   0x00000020L Iron     Irn    Fe
"cond_fly"         bl_fly       opt_out BL_MASK_FLY        0x00000040L Fly      Fly    Fl
"cond_foodPois"    bl_foodpois  opt_out BL_MASK_FOODPOIS   0x00000080L FoodPois Fpois  Poi
"cond_glowhands"   bl_glowhands opt_in  BL_MASK_GLOWHANDS  0x00000100L Glow     Glo    Gl
"cond_grab"        bl_grab      opt_out BL_MASK_GRAB       0x00000200L Grab     Grb    Gr
"cond_hallu"       bl_hallu     opt_out BL_MASK_HALLU      0x00000400L Hallu    Hal    Hl
"cond_held"        bl_held      opt_in  BL_MASK_HELD       0x00000800L Held     Hld    Hd
"cond_ice"         bl_icy       opt_in  BL_MASK_ICY        0x00001000L Icy      Icy    Ic
"cond_lava"        bl_inlava    opt_out BL_MASK_INLAVA     0x00002000L Lava     Lav    La
"cond_lev"         bl_lev       opt_out BL_MASK_LEV        0x00004000L Lev      Lev    Lv
"cond_paralyze"    bl_parlyz    opt_in  BL_MASK_PARLYZ     0x00008000L Parlyz   Para   Par
"cond_ride"        bl_ride      opt_out BL_MASK_RIDE       0x00010000L Ride     Rid    Rd
"cond_sleep"       bl_sleeping  opt_in  BL_MASK_SLEEPING   0x00020000L Zzz      Zzz    Zz
"cond_slime"       bl_slime     opt_out BL_MASK_SLIME      0x00040000L Slime    Slim   Slm
"cond_slip"        bl_slippery  opt_in  BL_MASK_SLIPPERY   0x00080000L Slip     Sli    Sl
"cond_stone"       bl_stone     opt_out BL_MASK_STONE      0x00100000L Stone    Ston   Sto
"cond_strngl"      bl_strngl    opt_out BL_MASK_STRNGL     0x00200000L Strngl   Stngl  Str
"cond_stun"        bl_stun      opt_out BL_MASK_STUN       0x00400000L Stun     Stun   St
"cond_submerged"   bl_submerged opt_in  BL_MASK_SUBMERGED  0x00800000L Sub      Sub    Sw
"cond_termIll"     bl_termill   opt_out BL_MASK_TERMILL    0x01000000L TermIll  Ill    Ill
"cond_tethered"    bl_tethered  opt_in  BL_MASK_TETHERED   0x02000000L Teth     Tth    Te
"cond_trap"        bl_trapped   opt_in  BL_MASK_TRAPPED    0x04000000L Trap     Trp    Tr
"cond_unconscious" bl_unconsc   opt_in  BL_MASK_UNCONSC    0x08000000L Out      Out    KO
"cond_woundedl"    bl_woundedl  opt_in  BL_MASK_WOUNDEDL   0x10000000L Legs     Leg    Lg
This commit is contained in:
nhmall
2020-02-08 01:03:25 -05:00
parent 84daf75981
commit 07a9a67fb2
7 changed files with 457 additions and 142 deletions

View File

@@ -48,28 +48,97 @@ enum relationships { NO_LTEQGT = -1,
EQ_VALUE, LT_VALUE, LE_VALUE,
GE_VALUE, GT_VALUE, TXT_VALUE };
#define BEFORE 0
#define NOW 1
enum blconditions {
bl_bareh,
bl_blind,
bl_busy,
bl_conf,
bl_deaf,
bl_elf_iron,
bl_fly,
bl_foodpois,
bl_glowhands,
bl_grab,
bl_hallu,
bl_held,
bl_icy,
bl_inlava,
bl_lev,
bl_parlyz,
bl_ride,
bl_sleeping,
bl_slime,
bl_slippery,
bl_stone,
bl_strngl,
bl_stun,
bl_submerged,
bl_termill,
bl_tethered,
bl_trapped,
bl_unconsc,
bl_woundedl,
CONDITION_COUNT
};
/* Boolean condition bits for the condition mask */
/* clang-format off */
#define BL_MASK_STONE 0x00000001L
#define BL_MASK_SLIME 0x00000002L
#define BL_MASK_STRNGL 0x00000004L
#define BL_MASK_FOODPOIS 0x00000008L
#define BL_MASK_TERMILL 0x00000010L
#define BL_MASK_BLIND 0x00000020L
#define BL_MASK_DEAF 0x00000040L
#define BL_MASK_STUN 0x00000080L
#define BL_MASK_CONF 0x00000100L
#define BL_MASK_HALLU 0x00000200L
#define BL_MASK_LEV 0x00000400L
#define BL_MASK_FLY 0x00000800L
#define BL_MASK_RIDE 0x00001000L
#define BL_MASK_BITS 13 /* number of mask bits that can be set */
#define BL_MASK_BAREH 0x00000001L
#define BL_MASK_BLIND 0x00000002L
#define BL_MASK_BUSY 0x00000004L
#define BL_MASK_CONF 0x00000008L
#define BL_MASK_DEAF 0x00000010L
#define BL_MASK_ELF_IRON 0x00000020L
#define BL_MASK_FLY 0x00000040L
#define BL_MASK_FOODPOIS 0x00000080L
#define BL_MASK_GLOWHANDS 0x00000100L
#define BL_MASK_GRAB 0x00000200L
#define BL_MASK_HALLU 0x00000400L
#define BL_MASK_HELD 0x00000800L
#define BL_MASK_ICY 0x00001000L
#define BL_MASK_INLAVA 0x00002000L
#define BL_MASK_LEV 0x00004000L
#define BL_MASK_PARLYZ 0x00008000L
#define BL_MASK_RIDE 0x00010000L
#define BL_MASK_SLEEPING 0x00020000L
#define BL_MASK_SLIME 0x00040000L
#define BL_MASK_SLIPPERY 0x00080000L
#define BL_MASK_STONE 0x00100000L
#define BL_MASK_STRNGL 0x00200000L
#define BL_MASK_STUN 0x00400000L
#define BL_MASK_SUBMERGED 0x00800000L
#define BL_MASK_TERMILL 0x01000000L
#define BL_MASK_TETHERED 0x02000000L
#define BL_MASK_TRAPPED 0x04000000L
#define BL_MASK_UNCONSC 0x08000000L
#define BL_MASK_WOUNDEDL 0x10000000L
#define BL_MASK_BITS 28 /* number of mask bits that can be set */
/* clang-format on */
struct conditions_t {
int priority;
long mask;
enum blconditions c;
const char *text[3];
};
extern const struct conditions_t conditions[CONDITION_COUNT];
enum condchoice { opt_in, opt_out};
struct condtests_t {
enum blconditions c;
enum condchoice opt;
boolean enabled;
boolean choice;
boolean test;
};
extern struct condtests_t condtests[CONDITION_COUNT];
#define BEFORE 0
#define NOW 1
/*
* Possible additional conditions:
* major:

View File

@@ -183,6 +183,7 @@ E boolean NDECL(exp_percent_changing);
E int NDECL(stat_cap_indx);
E int NDECL(stat_hunger_indx);
E const char *FDECL(bl_idx_to_fldname, (int));
E void FDECL(condopt, (boolean *, BOOLEAN_P));
#ifdef STATUS_HILITES
E void NDECL(status_eval_next_unhilite);
E void NDECL(reset_status_hilites);