object deletion during save operations

Not sure why my earlier attempt was unsuccessful.  This one isn't as
comprehensive but is simpler and better yet, works as intended.

When saving a level or exiting the program, objects can be deleted
directly rather than having to pass though the objs_deleted list.
This commit is contained in:
PatR
2025-04-17 16:59:49 -07:00
parent 8b7cbbdb0f
commit 07b59e783e
3 changed files with 12 additions and 4 deletions

View File

@@ -853,7 +853,9 @@ saveobjchn(NHFILE *nhfp, struct obj **obj_p)
setworn((struct obj *) 0,
otmp->owornmask & (W_BALL | W_CHAIN));
otmp->owornmask = 0L; /* no longer care */
program_state.freeingdata++;
dealloc_obj(otmp);
program_state.freeingdata--;
}
otmp = otmp2;
}