whitespace cleanup on files just modified
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@@ -1321,7 +1321,7 @@ mdig_tunnel(struct monst *mtmp)
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if (Verbose(0, mdig_tunnel2) && !rn2(5)) {
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Soundeffect(se_crashing_rock, 75);
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You_hear("crashing rock.");
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}
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}
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if (*in_rooms(mtmp->mx, mtmp->my, SHOPBASE))
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add_damage(mtmp->mx, mtmp->my, 0L);
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if (gl.level.flags.is_maze_lev) {
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