Update the tile RGB values and mappings

Changes to be committed:
	modified:   win/share/monsters.txt
	modified:   win/share/objects.txt
	modified:   win/share/other.txt
	modified:   win/share/tile2bmp.c
	modified:   win/share/tiletext.c
This commit is contained in:
nhmall
2015-04-19 17:17:03 -04:00
parent 56c4475c20
commit 0827c0df9d
5 changed files with 16078 additions and 16075 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ static void FDECL(write_txttile, (FILE *, pixel(*)[TILE_X]));
/* Ugh. DICE doesn't like %[A-Z], so we have to spell it out... */
#define FORMAT_STRING \
"%[ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789] = (%d, %d, %d) "
"%[ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789\.] = (%d, %d, %d) "
static void
read_text_colormap(txtfile)