symbol preprocessing (trunk only)
Clean up the preprocessing associated with the loadable symbol stuff. Base it on new LOADSYMSETS, rather than on the previously existing ASCIIGRAPH preprocessor define.
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@@ -355,6 +355,8 @@ typedef unsigned char uchar;
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* complexity of the game but also to the size of the load module.
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*/
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/* display features */
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#define LOADSYMSETS /* loadable symbol sets; only default symbols w/o this */
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/* dungeon features */
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#define SINKS /* Kitchen sinks - Janet Walz */
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/* dungeon levels */
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