symbol preprocessing (trunk only)
Clean up the preprocessing associated with the loadable symbol stuff. Base it on new LOADSYMSETS, rather than on the previously existing ASCIIGRAPH preprocessor define.
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@@ -32,7 +32,7 @@ int explcolors[] = {
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#define pet_color(n) color = iflags.use_color ? mons[n].mcolor : NO_COLOR
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#define warn_color(n) color = iflags.use_color ? def_warnsyms[n].color : NO_COLOR
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#define explode_color(n) color = iflags.use_color ? explcolors[n] : NO_COLOR
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# if defined(REINCARNATION) && defined(ASCIIGRAPH)
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# if defined(REINCARNATION) && defined(LOADSYMSETS)
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# define ROGUE_COLOR
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# endif
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