B03002 - missing fountain messages
<Someone> reported that dowaternymph and dowaterdemon did not print a message when their G_GONE checks failed. Now they do. I wasn't feeling imaginative, so the the dowaterdemon message is the same as for no snakes.
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@@ -142,6 +142,8 @@ hero polymorphed into an exploding monster should explode when attacking
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don't mark holes/trapdoors as seen if you levitate over them while blind
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player polymorphed as rust monster would lose gold in inventory by
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attempting to eat it, even though the eat failed
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no messages were printed when dowaterdemon or dowaternymph failed to create
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a monster doe to the G_GONE check
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Platform- and/or Interface-Specific Fixes
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