Saving grace
Once per game, if receiving a killing blow from above 90% HP, allow the hero to survive with 1 HP.
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@@ -1115,6 +1115,7 @@ give feedback when some types of damage are avoided due to MC (aka negation)
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feedback if a named, shape-shifted vampire reverted to original shape rather
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than dying when engulfed could say "Dracula turns into Dracula"
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adjust archeologist and valkyrie starting intrinsics
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once per game if receiving killing blow from near-full hp, leave 1 hp
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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