swallowed time (trunk only)

From a bug report, making engulf time longer for high AC
didn't make sense for non-digestion attacks:  taking longer to die from
being digested (high AC lets you last longer there) is much different from
being stuck inside a vortex or elemental and suffering extra buffettings
or whatever.  Calculate swallow time differently for non-digestion than
for digestion.  (The adjustment based around level 25 doesn't make much
sense either, but I left that in.)

     If you survive total digestion via life saving, you get a message
about the monster not liking your taste.  I don't think that's appropriate,
but haven't tried to figure out how to fix it.
This commit is contained in:
nethack.rankin
2006-03-28 04:57:40 +00:00
parent ecb98e019c
commit 08e9280201
2 changed files with 17 additions and 5 deletions

View File

@@ -131,6 +131,7 @@ avoid "Something's in the way" message with unidentified wand of locking
better handling for Fort Ludios and endgame in wizard mode's `^V ?' menu
no free lunch for gelatinous cubes eating scrolls of mail
eating gold in front of the vault guard will make the guard angry
calculate engulf time differently for non-digestion attacks than for digestion
Platform- and/or Interface-Specific Fixes