From 096ac17d8cae29583c2f12053270fc21f0d4cf0a Mon Sep 17 00:00:00 2001 From: cohrs Date: Thu, 10 Oct 2002 21:16:33 +0000 Subject: [PATCH] back out accidental mod In my previous patch, I accidentally included a change to wizard mode commands I had not indented to apply at this time. --- src/cmd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/cmd.c b/src/cmd.c index 247981363..e600477ec 100644 --- a/src/cmd.c +++ b/src/cmd.c @@ -1486,8 +1486,8 @@ struct ext_func_tab extcmdlist[] = { #if defined(WIZARD) static const struct ext_func_tab debug_extcmdlist[] = { {"levelchange", "change experience level", wiz_level_change, TRUE}, - {"lightsources", "show mobile light sources", wiz_light_sources, TRUE}, - {"monpolycontrol", "control monster polymorphs", wiz_mon_polycontrol, TRUE}, + {"light sources", "show mobile light sources", wiz_light_sources, TRUE}, + {"monpoly_control", "control monster polymorphs", wiz_mon_polycontrol, TRUE}, {"panic", "test panic routine (fatal to game)", wiz_panic, TRUE}, {"poly", "polymorph self", wiz_polyself, TRUE}, {"seenv", "show seen vectors", wiz_show_seenv, TRUE},