change references from winnt to windows

rename sys/winnt to sys/windows
move vs (visual studio) folder out of win/win32 and into sys/windows
rename include/ntconf.h to include/windconf.h
rename winnt.c to windsys.c
place visual studio projects into individual subfolders.

This will hopefully resolve GitHub issue #484 as well.
This commit is contained in:
nhmall
2021-06-03 12:14:27 -04:00
parent acfbf20958
commit 0a10bd632d
140 changed files with 1013 additions and 469 deletions

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\dirs.props"/>
<Import Project="$(vsDir)files.props"/>
<Target Name="Build"
Inputs="$(ToolsDir)makedefs.exe"
Outputs="@(Defs)">
<Exec Command="&quot;$(ToolsDir)makedefs.exe&quot; -v" WorkingDirectory="$(UtilDir)"/>
<Exec Command="&quot;$(ToolsDir)makedefs.exe&quot; -o" WorkingDirectory="$(UtilDir)"/>
<Exec Command="&quot;$(ToolsDir)makedefs.exe&quot; -p" WorkingDirectory="$(UtilDir)"/>
<Exec Command="&quot;$(ToolsDir)makedefs.exe&quot; -d" WorkingDirectory="$(DatDir)"/>
<Exec Command="&quot;$(ToolsDir)makedefs.exe&quot; -r" WorkingDirectory="$(DatDir)"/>
<Exec Command="&quot;$(ToolsDir)makedefs.exe&quot; -s" WorkingDirectory="$(DatDir)"/>
<Exec Command="&quot;$(ToolsDir)makedefs.exe&quot; -h" WorkingDirectory="$(DatDir)"/>
</Target>
<Target Name="Clean">
<Delete Files="@(Defs)"/>
</Target>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\config.props" />
<Import Project="..\dirs.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{BA3DD34C-04B7-40D0-B373-9329AA9E8945}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(vsDir)default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(vsDir)NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(vsDir)NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(vsDir)NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(vsDir)NetHackProperties.props" />
</ImportGroup>
<Import Project="$(vsDir)console.props" />
<Import Project="$(vsDir)common.props" />
<Import Project="$(vsDir)files.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWindDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;ENUM_PM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(RootDir)util\makedefs.c" />
<ClCompile Include="$(RootDir)src\monst.c" />
<ClCompile Include="$(RootDir)src\objects.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(IncDir)config.h" />
<ClInclude Include="$(IncDir)config1.h" />
<ClInclude Include="$(IncDir)context.h" />
<ClInclude Include="$(IncDir)coord.h" />
<ClInclude Include="$(IncDir)global.h" />
<ClInclude Include="$(IncDir)monattk.h" />
<ClInclude Include="$(IncDir)monflag.h" />
<ClInclude Include="$(IncDir)monsym.h" />
<ClInclude Include="$(IncDir)windconf.h" />
<ClInclude Include="$(IncDir)objclass.h" />
<ClInclude Include="$(IncDir)patchlevel.h" />
<ClInclude Include="$(IncDir)tradstdc.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Target
Name="GenerateHeader"
BeforeTargets="ClCompile"
Outputs="$(IncDir)\nhlua.h">
<Message Text="Generating $(IncDir)nhlua.h" />
<Exec Command="echo /* nhlua.h - generated by makdefs.vcxproj ClCompile */ &gt; nhlua.h" WorkingDirectory="$(IncDir)"/>
<Exec Command="echo #include %22$(SubmodulesDir)lua/lua.h%22 &gt;&gt; nhlua.h" WorkingDirectory="$(IncDir)"/>
<Exec Command="echo LUA_API int (lua_error) (lua_State *L) NORETURN; &gt;&gt; nhlua.h" WorkingDirectory="$(IncDir)"/>
<Exec Command="echo #include %22$(SubmodulesDir)lua/lualib.h%22 &gt;&gt; nhlua.h" WorkingDirectory="$(IncDir)"/>
<Exec Command="echo #include %22$(SubmodulesDir)lua/lauxlib.h%22 &gt;&gt; nhlua.h" WorkingDirectory="$(IncDir)"/>
<Exec Command="echo /*nhlua.h*/ &gt;&gt; nhlua.h" WorkingDirectory="$(IncDir)"/>
</Target>
<Target Name="AfterBuild">
<MSBuild Projects="aftermakedefs.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="aftermakedefs.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="aftermakedefs.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>