change references from winnt to windows

rename sys/winnt to sys/windows
move vs (visual studio) folder out of win/win32 and into sys/windows
rename include/ntconf.h to include/windconf.h
rename winnt.c to windsys.c
place visual studio projects into individual subfolders.

This will hopefully resolve GitHub issue #484 as well.
This commit is contained in:
nhmall
2021-06-03 12:14:27 -04:00
parent acfbf20958
commit 0a10bd632d
140 changed files with 1013 additions and 469 deletions

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\dirs.props"/>
<Import Project="$(vsDir)files.props"/>
<Target Name="Build"
Inputs="$(ToolsDir)tile2bmp.exe;$(WinShareDir)monsters.txt;$(WinShareDir)objects.txt"
Outputs="$(WinWin32Dir)tiles.bmp">
<Exec Command="&quot;$(ToolsDir)tile2bmp.exe&quot; tiles.bmp" WorkingDirectory="$(SrcDir)"/>
<Move SourceFiles="$(SrcDir)tiles.bmp" DestinationFolder="$(WinWin32Dir)"/>
</Target>
<Target Name="Clean">
<Delete Files="$(WinWin32Dir)tiles.bmp"/>
</Target>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\dirs.props" />
<Import Project="$(vsDir)config.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{642BC75D-ABAF-403E-8224-7C725FD4CB42}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(vsDir)default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(vsDir)NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(vsDir)NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(vsDir)NetHackProperties.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(vsDir)NetHackProperties.props" />
</ImportGroup>
<Import Project="$(vsDir)console.props" />
<Import Project="$(vsDir)common.props" />
<Import Project="$(vsDir)files.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(IncDir);$(SysWindDir);$(SysShareDir);$(LuaDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(SrcDir)drawing.c" />
<ClCompile Include="$(SrcDir)monst.c" />
<ClCompile Include="$(SrcDir)objects.c" />
<ClCompile Include="$(WinShareDir)tile2bmp.c" />
<ClCompile Include="$(WinShareDir)tiletext.c" />
<ClCompile Include="$(WinShareDir)tilemap.c">
<PreprocessorDefinitions>TILETEXT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Target Name="AfterBuild">
<MSBuild Projects="aftertile2bmp.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterClean">
<MSBuild Projects="aftertile2bmp.proj" Targets="Clean" Properties="Configuration=$(Configuration)" />
</Target>
<Target Name="AfterRebuild">
<MSBuild Projects="aftertile2bmp.proj" Targets="Build" Properties="Configuration=$(Configuration)" />
</Target>
</Project>