Guidebook: implicit_uncursed

Some old beta-tester mail suggested mentioning the implicit_uncursed
option in the "Curses and Blessings" section; this patch does that.
It also mentions that option in the "Configuring Menu Colors" section
since anyone trying to specify a color for " uncursed " will want
objects to be explicitly described as "uncursed".

The changes to the LaTeX version haven't been tested.  The generated
plain text version has a lot of spurious changes due to the padding
method it uses to right-justify short lines.
This commit is contained in:
PatR
2015-11-30 12:59:17 -08:00
parent 99fb812101
commit 0a5fadab68
3 changed files with 690 additions and 669 deletions

View File

@@ -1607,6 +1607,10 @@ by the presence of the word ``cursed'', ``uncursed'' or ``blessed'' in the
description of the item.
In some cases ``uncursed'' will be omitted as being redundant when
enough other information is displayed.
The
{\it implicit\verb+_+uncursed\/}
option can be used to control this; toggle it off to have ``uncursed''
be displayed even when that can be deduced from other attributes.
%.hn 2
\subsection*{Weapons (`{\tt )}')}
@@ -3374,6 +3378,13 @@ You can have multiple MENUCOLOR entries in your config file,
and the last MENUCOLOR-line in your config file that matches
a menu line will be used for the line.
%.pg
Note that if you intend to have one or more color specifications match
" uncursed ", you will probably want to turn the
{\it implicit\verb+_+uncursed\/}
option off so that all items known to be uncursed are actually
displayed with the ``uncursed'' description.
%.lp
%.hn 2
\subsection*{Configuring User Sounds}