flying into pits
In the newsgroup recently, someone mentioned that when polymorphed into
a flying monster, he couldn't retrieve items out of pits, even with the '>'
command. I thought that we had fixed that, but the fix apparently only
covered walk-through-wall creatures (xorns and earth elementals), not flyers
and ceiling clingers. Now those can also deliberately enter pits via '>'.
The fixes entry is in the new features section in order to be next to
the xorn one. '>' at pit locations is new, but it handles something which
was missing so feels more like a bug fix than a new feature to me....
[Keni, the bug page entry C343-12 about '>' (for xorns?) is general enough
to cover this fix, so we don't need to add a new one for flyers.]
I noticed an unrelated fixes35.0 entry mentioning '>' which was duplicated;
this removes one of the copies.
This commit is contained in:
@@ -344,7 +344,6 @@ better handling for Fort Ludios and endgame in wizard mode's `^V ?' menu
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no free lunch for gelatinous cubes eating scrolls of mail
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eating gold in front of the vault guard will make the guard angry
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calculate engulf time differently for non-digestion attacks than for digestion
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shattering a monster's weapon didn't work as intended for stack of N>1
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preform autopickup and/or report on objects at the spot when a failed #untrap
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attempt causes the hero to move onto a trap's location
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shattering a monster's weapon didn't work as intended for stack of N>1
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@@ -921,6 +920,7 @@ build-from-source: dlb utility can handle arbitrary number of files
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General New Features
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--------------------
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when you're teetering on the edge of a pit you can use '>' to enter the pit
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when you're flying over a pit you can use '>' to enter the pit
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when asked for a direction, a response of '?' yields help and then asks again
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when adding an item to inventory, try to stack it with the quiver slot
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before trying against other carried objects
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