detect rng seed strength at runtime based on algorithm not compile time based on platform features

This commit is contained in:
nhmall
2019-01-18 18:42:42 -05:00
committed by Patric Mueller
parent 0a430cab11
commit 0aa4d62a2c
5 changed files with 8 additions and 2 deletions

View File

@@ -220,6 +220,7 @@ E NEARDATA boolean mrg_to_wielded;
E NEARDATA boolean defer_see_monsters;
E NEARDATA boolean in_steed_dismounting;
E NEARDATA boolean has_strong_rngseed;
E const int shield_static[];