Simple options menu shows help for each entry
This commit is contained in:
@@ -865,6 +865,7 @@ struct instance_globals_s {
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* list of available sets */
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* list of available sets */
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boolean save_menucolors; /* copy of iflags.use_menu_colors */
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boolean save_menucolors; /* copy of iflags.use_menu_colors */
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struct menucoloring *save_colorings; /* copy of gm.menu_colorings */
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struct menucoloring *save_colorings; /* copy of gm.menu_colorings */
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boolean simple_options_help;
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/* pickup.c */
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/* pickup.c */
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boolean shop_filter;
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boolean shop_filter;
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+221
-117
@@ -54,7 +54,7 @@ struct allopt_t {
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#define NoAlias ((const char *) 0)
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#define NoAlias ((const char *) 0)
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#if defined(NHOPT_PROTO)
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#if defined(NHOPT_PROTO)
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#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp, termp) /*empty*/
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#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp, termp, desc) /*empty*/
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#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) \
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#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) \
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static int optfn_##a(int, int, boolean, char *, char *);
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static int optfn_##a(int, int, boolean, char *, char *);
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#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) \
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#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) \
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@@ -63,15 +63,15 @@ static int pfxfn_##a(int, int, boolean, char *, char *);
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static int optfn_##a(int, int, boolean, char *, char *);
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static int optfn_##a(int, int, boolean, char *, char *);
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#elif defined(NHOPT_ENUM)
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#elif defined(NHOPT_ENUM)
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#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp, termp) opt_##a,
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#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp, termp, desc) opt_##a,
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#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) opt_##a,
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#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) opt_##a,
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#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) pfx_##a,
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#define NHOPTP(a, sec, b, c, s, n, v, d, h, al, z) pfx_##a,
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#define NHOPTO(m, sec, a, b, c, s, n, v, d, al, z) opt_##a,
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#define NHOPTO(m, sec, a, b, c, s, n, v, d, al, z) opt_##a,
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#elif defined(NHOPT_PARSE)
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#elif defined(NHOPT_PARSE)
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#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp, termp) \
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#define NHOPTB(a, sec, b, c, s, i, n, v, d, al, bp, termp, desc) \
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{ #a, OptS_##sec, 0, b, opt_##a, s, BoolOpt, n, v, d, No, termp, c, \
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{ #a, OptS_##sec, 0, b, opt_##a, s, BoolOpt, n, v, d, No, termp, c, \
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bp, &optfn_boolean, al, (const char *) 0, (const char *) 0, i, 0, 0 },
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bp, &optfn_boolean, al, desc, (const char *) 0, i, 0, 0 },
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#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) \
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#define NHOPTC(a, sec, b, c, s, n, v, d, h, al, z) \
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{ #a, OptS_##sec, 0, b, opt_##a, s, CompOpt, n, v, d, No, 0, c, \
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{ #a, OptS_##sec, 0, b, opt_##a, s, CompOpt, n, v, d, No, 0, c, \
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(boolean *) 0, &optfn_##a, al, z, (const char *) 0, Off, h, 0 },
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(boolean *) 0, &optfn_##a, al, z, (const char *) 0, Off, h, 0 },
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@@ -133,7 +133,8 @@ static int optfn_##a(int, int, boolean, char *, char *);
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/* end of special ordering; remainder of entries are in alphabetical order
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/* end of special ordering; remainder of entries are in alphabetical order
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*/
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*/
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NHOPTB(acoustics, Advanced, 0, opt_out, set_in_game,
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NHOPTB(acoustics, Advanced, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.acoustics, Term_False)
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On, Yes, No, No, NoAlias, &flags.acoustics, Term_False,
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"can your character hear anything")
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/* NHOPTC(align) -- moved to top */
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/* NHOPTC(align) -- moved to top */
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NHOPTC(align_message, Advanced, 20, opt_in, set_gameview,
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NHOPTC(align_message, Advanced, 20, opt_in, set_gameview,
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Yes, Yes, No, Yes, NoAlias, "message window alignment")
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Yes, Yes, No, Yes, NoAlias, "message window alignment")
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@@ -148,45 +149,57 @@ static int optfn_##a(int, int, boolean, char *, char *);
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#endif
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#endif
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#ifdef ALTMETA
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#ifdef ALTMETA
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NHOPTB(altmeta, Advanced, 0, opt_out, set_in_game,
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NHOPTB(altmeta, Advanced, 0, opt_out, set_in_game,
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Off, Yes, No, No, NoAlias, &iflags.altmeta, Term_False)
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Off, Yes, No, No, NoAlias, &iflags.altmeta, Term_False,
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"treat \"ESC c\" as M-c (Meta+c, 8th bit set)")
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#else
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#else
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NHOPTB(altmeta, Advanced, 0, opt_out, set_in_config,
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NHOPTB(altmeta, Advanced, 0, opt_out, set_in_config,
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Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
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Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False,
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(char *)0)
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#endif
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#endif
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NHOPTB(ascii_map, Advanced, 0, opt_in, set_in_game,
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NHOPTB(ascii_map, Advanced, 0, opt_in, set_in_game,
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ascii_map_Def, Yes, No, No, NoAlias, &iflags.wc_ascii_map,
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ascii_map_Def, Yes, No, No, NoAlias, &iflags.wc_ascii_map,
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Term_False)
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Term_False, "show map as text")
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NHOPTB(autodescribe, Advanced, 0, opt_out, set_in_game,
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NHOPTB(autodescribe, Advanced, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &iflags.autodescribe, Term_False)
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On, Yes, No, No, NoAlias, &iflags.autodescribe, Term_False,
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"describe terrain under cursor")
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NHOPTB(autodig, Behavior, 0, opt_in, set_in_game,
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NHOPTB(autodig, Behavior, 0, opt_in, set_in_game,
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Off, Yes, No, No, NoAlias, &flags.autodig, Term_False)
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Off, Yes, No, No, NoAlias, &flags.autodig, Term_False,
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"dig if moving and wielding a digging tool")
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NHOPTB(autoopen, Behavior, 0, opt_out, set_in_game,
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NHOPTB(autoopen, Behavior, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.autoopen, Term_False)
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On, Yes, No, No, NoAlias, &flags.autoopen, Term_False,
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"walking into a door attempts to open it")
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NHOPTB(autopickup, Behavior, 0, opt_out, set_in_game,
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NHOPTB(autopickup, Behavior, 0, opt_out, set_in_game,
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Off, Yes, No, No, NoAlias, &flags.pickup, Term_False)
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Off, Yes, No, No, NoAlias, &flags.pickup, Term_False,
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"automatically pick up objects")
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NHOPTO("autopickup exceptions", Behavior, o_autopickup_exceptions, BUFSZ,
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NHOPTO("autopickup exceptions", Behavior, o_autopickup_exceptions, BUFSZ,
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opt_in, set_in_game,
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opt_in, set_in_game,
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No, Yes, No, NoAlias, "edit autopickup exceptions")
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No, Yes, No, NoAlias, "edit autopickup exceptions")
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NHOPTB(autoquiver, Behavior, 0, opt_in, set_in_game,
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NHOPTB(autoquiver, Behavior, 0, opt_in, set_in_game,
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Off, Yes, No, No, NoAlias, &flags.autoquiver, Term_False)
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Off, Yes, No, No, NoAlias, &flags.autoquiver, Term_False,
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"fill empty quiver automatically when firing")
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NHOPTC(autounlock, Behavior, 80, opt_out, set_in_game,
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NHOPTC(autounlock, Behavior, 80, opt_out, set_in_game,
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Yes, Yes, No, Yes, NoAlias,
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Yes, Yes, No, Yes, NoAlias,
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"action to take when encountering locked door or chest")
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"action to take when encountering locked door or chest")
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NHOPTB(bgcolors, Behavior, 0, opt_out, set_in_game,
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NHOPTB(bgcolors, Behavior, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &iflags.bgcolors, Term_Off)
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On, Yes, No, No, NoAlias, &iflags.bgcolors, Term_Off,
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"use background color for some map hilighting")
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NHOPTO("bind keys", Advanced, o_bind_keys, BUFSZ, opt_in, set_in_game,
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NHOPTO("bind keys", Advanced, o_bind_keys, BUFSZ, opt_in, set_in_game,
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No, Yes, No, NoAlias, "edit key binds")
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No, Yes, No, NoAlias, "edit key binds")
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#if defined(MICRO) && !defined(AMIGA)
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#if defined(MICRO) && !defined(AMIGA)
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NHOPTB(BIOS, Advanced, 0, opt_in, set_in_config,
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NHOPTB(BIOS, Advanced, 0, opt_in, set_in_config,
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Off, Yes, No, No, NoAlias, &iflags.BIOS, Term_False)
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Off, Yes, No, No, NoAlias, &iflags.BIOS, Term_False,
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"use IBM ROM BIOS calls")
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#else
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#else
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NHOPTB(BIOS, Advanced, 0, opt_in, set_in_config,
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NHOPTB(BIOS, Advanced, 0, opt_in, set_in_config,
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Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
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Off, No, No, No, NoAlias, (boolean *) 0, Term_False,
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(char *)0)
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#endif
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#endif
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NHOPTB(blind, Advanced, 0, opt_in, set_in_config,
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NHOPTB(blind, Advanced, 0, opt_in, set_in_config,
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Off, Yes, No, No, "permablind", &u.uroleplay.blind, Term_False)
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Off, Yes, No, No, "permablind", &u.uroleplay.blind, Term_False,
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"your character is permanently blind")
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NHOPTB(bones, Advanced, 0, opt_out, set_in_config,
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NHOPTB(bones, Advanced, 0, opt_out, set_in_config,
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On, Yes, No, No, NoAlias, &flags.bones, Term_False)
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On, Yes, No, No, NoAlias, &flags.bones, Term_False,
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"allow loading bones files")
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#ifdef BACKWARD_COMPAT
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#ifdef BACKWARD_COMPAT
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NHOPTC(boulder, Advanced, 1, opt_in, set_in_game,
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NHOPTC(boulder, Advanced, 1, opt_in, set_in_game,
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No, Yes, No, No, NoAlias,
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No, Yes, No, No, NoAlias,
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@@ -197,38 +210,47 @@ static int optfn_##a(int, int, boolean, char *, char *);
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"name of your starting pet if it is a kitten")
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"name of your starting pet if it is a kitten")
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#ifdef INSURANCE
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#ifdef INSURANCE
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NHOPTB(checkpoint, Advanced, 0, opt_out, set_in_game,
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NHOPTB(checkpoint, Advanced, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.ins_chkpt, Term_False)
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On, Yes, No, No, NoAlias, &flags.ins_chkpt, Term_False,
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"save game state after each level change")
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#else
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#else
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NHOPTB(checkpoint, Advanced, 0, opt_out, set_in_config,
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NHOPTB(checkpoint, Advanced, 0, opt_out, set_in_config,
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Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
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Off, No, No, No, NoAlias, (boolean *) 0, Term_False,
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(char *)0)
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#endif
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#endif
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NHOPTB(cmdassist, Behavior, 0, opt_out, set_in_game,
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NHOPTB(cmdassist, Behavior, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &iflags.cmdassist, Term_False)
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On, Yes, No, No, NoAlias, &iflags.cmdassist, Term_False,
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"give help for errors on direction input")
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NHOPTB(color, Map, 0, opt_in, set_in_game,
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NHOPTB(color, Map, 0, opt_in, set_in_game,
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On, Yes, No, No, "colour", &iflags.wc_color, Term_False)
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On, Yes, No, No, "colour", &iflags.wc_color, Term_False,
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"use color in map")
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NHOPTB(confirm, Advanced, 0, opt_out, set_in_game,
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NHOPTB(confirm, Advanced, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.confirm, Term_False)
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On, Yes, No, No, NoAlias, &flags.confirm, Term_False,
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"ask before hitting tame or peaceful monsters")
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#ifdef CURSES_GRAPHICS
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#ifdef CURSES_GRAPHICS
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NHOPTC(cursesgraphics, Advanced, 70, opt_in, set_in_config,
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NHOPTC(cursesgraphics, Advanced, 70, opt_in, set_in_config,
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No, Yes, No, No, NoAlias,
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No, Yes, No, No, NoAlias,
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"load curses display symbols into symset")
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"load curses display symbols into symset")
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#endif
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#endif
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NHOPTB(dark_room, Advanced, 0, opt_out, set_in_game,
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NHOPTB(dark_room, Advanced, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.dark_room, Term_False)
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On, Yes, No, No, NoAlias, &flags.dark_room, Term_False,
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"show floor outside line of sight differently")
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NHOPTB(deaf, Advanced, 0, opt_in, set_in_config,
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NHOPTB(deaf, Advanced, 0, opt_in, set_in_config,
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Off, Yes, No, No, "permadeaf", &u.uroleplay.deaf, Term_False)
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Off, Yes, No, No, "permadeaf", &u.uroleplay.deaf, Term_False,
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"your character is permanently deaf")
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#ifdef BACKWARD_COMPAT
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#ifdef BACKWARD_COMPAT
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NHOPTC(DECgraphics, Advanced, 70, opt_in, set_in_config,
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NHOPTC(DECgraphics, Advanced, 70, opt_in, set_in_config,
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Yes, Yes, No, No, NoAlias,
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Yes, Yes, No, No, NoAlias,
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"load DECGraphics display symbols into symset")
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"load DECGraphics display symbols into symset")
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#endif
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#endif
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NHOPTB(debug_hunger, Advanced, 0, opt_in, set_wiznofuz,
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NHOPTB(debug_hunger, Advanced, 0, opt_in, set_wiznofuz,
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Off, Yes, No, No, NoAlias, &iflags.debug_hunger, Term_False)
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Off, Yes, No, No, NoAlias, &iflags.debug_hunger, Term_False,
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"no hunger")
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NHOPTB(debug_mongen, Advanced, 0, opt_in, set_wiznofuz,
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NHOPTB(debug_mongen, Advanced, 0, opt_in, set_wiznofuz,
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Off, Yes, No, No, NoAlias, &iflags.debug_mongen, Term_False)
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Off, Yes, No, No, NoAlias, &iflags.debug_mongen, Term_False,
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"no random monster generation")
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NHOPTB(debug_overwrite_stairs, Advanced, 0, opt_in, set_wiznofuz,
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NHOPTB(debug_overwrite_stairs, Advanced, 0, opt_in, set_wiznofuz,
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Off, Yes, No, No, NoAlias, &iflags.debug_overwrite_stairs,
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Off, Yes, No, No, NoAlias, &iflags.debug_overwrite_stairs,
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Term_False)
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Term_False, "level generation can overwrite stairs")
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NHOPTC(disclose, Advanced, sizeof flags.end_disclose * 2,
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NHOPTC(disclose, Advanced, sizeof flags.end_disclose * 2,
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opt_in, set_in_game,
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opt_in, set_in_game,
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Yes, Yes, No, Yes, NoAlias,
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Yes, Yes, No, Yes, NoAlias,
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@@ -244,15 +266,19 @@ static int optfn_##a(int, int, boolean, char *, char *);
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"list of symbols to use in drawing special effects")
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"list of symbols to use in drawing special effects")
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NHOPTB(eight_bit_tty, Advanced, 0, opt_in, set_in_game,
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NHOPTB(eight_bit_tty, Advanced, 0, opt_in, set_in_game,
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Off, Yes, No, No, NoAlias, &iflags.wc_eight_bit_input,
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Off, Yes, No, No, NoAlias, &iflags.wc_eight_bit_input,
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Term_False)
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Term_False, "send 8-bit characters directly to terminal")
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NHOPTB(extmenu, Advanced, 0, opt_in, set_in_game,
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NHOPTB(extmenu, Advanced, 0, opt_in, set_in_game,
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Off, Yes, No, No, NoAlias, &iflags.extmenu, Term_False)
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Off, Yes, No, No, NoAlias, &iflags.extmenu, Term_False,
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"use menu for getting extended commands")
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NHOPTB(female, Advanced, 0, opt_in, set_in_config,
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NHOPTB(female, Advanced, 0, opt_in, set_in_config,
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Off, Yes, No, No, "male", &flags.female, Term_False)
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Off, Yes, No, No, "male", &flags.female, Term_False,
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"deprecated; use gender:female")
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NHOPTB(fireassist, Behavior, 0, opt_out, set_in_game,
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NHOPTB(fireassist, Behavior, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &iflags.fireassist, Term_False)
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On, Yes, No, No, NoAlias, &iflags.fireassist, Term_False,
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"fire-command tries to be helpful")
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NHOPTB(fixinv, Advanced, 0, opt_out, set_in_game,
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NHOPTB(fixinv, Advanced, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.invlet_constant, Term_False)
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On, Yes, No, No, NoAlias, &flags.invlet_constant, Term_False,
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"inventory items keep their letters")
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NHOPTC(font_map, Advanced, 40, opt_in, set_gameview,
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NHOPTC(font_map, Advanced, 40, opt_in, set_gameview,
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Yes, Yes, Yes, No, NoAlias, "font to use in the map window")
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Yes, Yes, Yes, No, NoAlias, "font to use in the map window")
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NHOPTC(font_menu, Advanced, 40, opt_in, set_gameview,
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NHOPTC(font_menu, Advanced, 40, opt_in, set_gameview,
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@@ -275,32 +301,40 @@ static int optfn_##a(int, int, boolean, char *, char *);
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NHOPTC(font_text, Advanced, 40, opt_in, set_gameview,
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NHOPTC(font_text, Advanced, 40, opt_in, set_gameview,
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Yes, Yes, Yes, No, NoAlias, "font to use in text windows")
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Yes, Yes, Yes, No, NoAlias, "font to use in text windows")
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NHOPTB(force_invmenu, Advanced, 0, opt_in, set_in_game,
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NHOPTB(force_invmenu, Advanced, 0, opt_in, set_in_game,
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Off, Yes, No, No, NoAlias, &iflags.force_invmenu, Term_False)
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Off, Yes, No, No, NoAlias, &iflags.force_invmenu, Term_False,
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"commands asking for inventory item show a menu")
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NHOPTC(fruit, General, PL_FSIZ, opt_in, set_in_game,
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NHOPTC(fruit, General, PL_FSIZ, opt_in, set_in_game,
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No, Yes, No, No, NoAlias, "name of a fruit you enjoy eating")
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No, Yes, No, No, NoAlias, "name of a fruit you enjoy eating")
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NHOPTB(fullscreen, Advanced, 0, opt_in, set_in_config,
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NHOPTB(fullscreen, Advanced, 0, opt_in, set_in_config,
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Off, Yes, No, No, NoAlias, &iflags.wc2_fullscreen, Term_False)
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Off, Yes, No, No, NoAlias, &iflags.wc2_fullscreen, Term_False,
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"toggle fullscreen")
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/* NHOPTC(gender) -- moved to top */
|
/* NHOPTC(gender) -- moved to top */
|
||||||
NHOPTC(glyph, Advanced, 40, opt_in, set_in_game,
|
NHOPTC(glyph, Advanced, 40, opt_in, set_in_game,
|
||||||
No, Yes, Yes, No, NoAlias,
|
No, Yes, Yes, No, NoAlias,
|
||||||
"set representation of a glyph to a unicode value and color")
|
"set representation of a glyph to a unicode value and color")
|
||||||
NHOPTB(goldX, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(goldX, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.goldX, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.goldX, Term_False,
|
||||||
|
"classify gold as unknown or uncursed")
|
||||||
NHOPTB(guicolor, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(guicolor, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &iflags.wc2_guicolor, Term_False)
|
On, Yes, No, No, NoAlias, &iflags.wc2_guicolor, Term_False,
|
||||||
|
"use color for UI")
|
||||||
NHOPTB(help, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(help, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.help, Term_False)
|
On, Yes, No, No, NoAlias, &flags.help, Term_False,
|
||||||
|
"show all available info when using whatis-command")
|
||||||
NHOPTB(herecmd_menu, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(herecmd_menu, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.herecmd_menu, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.herecmd_menu, Term_False,
|
||||||
|
"show commands available in this location")
|
||||||
#if defined(MAC)
|
#if defined(MAC)
|
||||||
NHOPTC(hicolor, Advanced, 15, opt_in, set_in_config,
|
NHOPTC(hicolor, Advanced, 15, opt_in, set_in_config,
|
||||||
No, Yes, No, No, NoAlias,
|
No, Yes, No, No, NoAlias,
|
||||||
"same as palette, only order is reversed")
|
"same as palette, only order is reversed")
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(hilite_pet, Map, 0, opt_in, set_in_game,
|
NHOPTB(hilite_pet, Map, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.wc_hilite_pet, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.wc_hilite_pet, Term_False,
|
||||||
|
"use highlight for pets")
|
||||||
NHOPTB(hilite_pile, Map, 0, opt_in, set_in_game,
|
NHOPTB(hilite_pile, Map, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.hilite_pile, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.hilite_pile, Term_False,
|
||||||
|
"highlight piles of items")
|
||||||
#ifdef STATUS_HILITES
|
#ifdef STATUS_HILITES
|
||||||
NHOPTC(hilite_status, Advanced, 13, opt_out, set_in_game,
|
NHOPTC(hilite_status, Advanced, 13, opt_out, set_in_game,
|
||||||
Yes, Yes, Yes, No, NoAlias,
|
Yes, Yes, Yes, No, NoAlias,
|
||||||
@@ -310,7 +344,8 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
Yes, Yes, Yes, No, NoAlias, "(not available)")
|
Yes, Yes, Yes, No, NoAlias, "(not available)")
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(hitpointbar, Status, 0, opt_in, set_in_game,
|
NHOPTB(hitpointbar, Status, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.wc2_hitpointbar, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.wc2_hitpointbar, Term_False,
|
||||||
|
"show colored bar for hit points")
|
||||||
NHOPTC(horsename, Advanced, PL_PSIZ, opt_in, set_gameview,
|
NHOPTC(horsename, Advanced, PL_PSIZ, opt_in, set_gameview,
|
||||||
No, Yes, No, No, NoAlias,
|
No, Yes, No, No, NoAlias,
|
||||||
"name of your starting pet if it is a pony")
|
"name of your starting pet if it is a pony")
|
||||||
@@ -321,31 +356,41 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
#endif
|
#endif
|
||||||
#ifndef MAC
|
#ifndef MAC
|
||||||
NHOPTB(ignintr, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(ignintr, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.ignintr, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.ignintr, Term_False,
|
||||||
|
"ignore interrupt signals")
|
||||||
#else
|
#else
|
||||||
NHOPTB(ignintr, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(ignintr, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
|
Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(implicit_uncursed, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(implicit_uncursed, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.implicit_uncursed, Term_False)
|
On, Yes, No, No, NoAlias, &flags.implicit_uncursed, Term_False,
|
||||||
|
"omit \"uncursed\" from inventory")
|
||||||
#if 0 /* obsolete - pre-OSX Mac */
|
#if 0 /* obsolete - pre-OSX Mac */
|
||||||
NHOPTB(large_font, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(large_font, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.obsolete)
|
Off, Yes, No, No, NoAlias, &iflags.obsolete,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(legacy, Advanced, 0, opt_out, set_in_config,
|
NHOPTB(legacy, Advanced, 0, opt_out, set_in_config,
|
||||||
On, Yes, No, No, NoAlias, &flags.legacy, Term_False)
|
On, Yes, No, No, NoAlias, &flags.legacy, Term_False,
|
||||||
|
"show introductory message")
|
||||||
NHOPTB(lit_corridor, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(lit_corridor, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.lit_corridor, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.lit_corridor, Term_False,
|
||||||
|
"show dark corridors as lit if in sight")
|
||||||
NHOPTB(lootabc, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(lootabc, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.lootabc, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.lootabc, Term_False,
|
||||||
|
"use a/b/c rather than o/i/c when looting")
|
||||||
NHOPTB(mail, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(mail, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.biff, Term_False)
|
On, Yes, No, No, NoAlias, &flags.biff, Term_False,
|
||||||
|
"enable the mail daemon")
|
||||||
NHOPTC(map_mode, Advanced, 20, opt_in, set_gameview,
|
NHOPTC(map_mode, Advanced, 20, opt_in, set_gameview,
|
||||||
Yes, Yes, No, No, NoAlias, "map display mode under Windows")
|
Yes, Yes, No, No, NoAlias, "map display mode under Windows")
|
||||||
NHOPTB(mention_decor, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(mention_decor, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.mention_decor, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.mention_decor, Term_False,
|
||||||
|
"give feedback when walking over interesting features")
|
||||||
NHOPTB(mention_walls, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(mention_walls, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.mention_walls, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.mention_walls, Term_False,
|
||||||
|
"give feedback when walking into walls")
|
||||||
NHOPTC(menu_deselect_all, Advanced, 4, opt_in, set_in_config,
|
NHOPTC(menu_deselect_all, Advanced, 4, opt_in, set_in_config,
|
||||||
No, Yes, No, No, NoAlias, "deselect all items in a menu")
|
No, Yes, No, No, NoAlias, "deselect all items in a menu")
|
||||||
NHOPTC(menu_deselect_page, Advanced, 4, opt_in, set_in_config,
|
NHOPTC(menu_deselect_page, Advanced, 4, opt_in, set_in_config,
|
||||||
@@ -366,13 +411,15 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
No, Yes, No, No, NoAlias, "go to the next menu page")
|
No, Yes, No, No, NoAlias, "go to the next menu page")
|
||||||
NHOPTB(menu_objsyms, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(menu_objsyms, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.menu_head_objsym,
|
Off, Yes, No, No, NoAlias, &iflags.menu_head_objsym,
|
||||||
Term_False)
|
Term_False, "show object symbols in menus")
|
||||||
#ifdef TTY_GRAPHICS
|
#ifdef TTY_GRAPHICS
|
||||||
NHOPTB(menu_overlay, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(menu_overlay, Advanced, 0, opt_in, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &iflags.menu_overlay, Term_False)
|
On, Yes, No, No, NoAlias, &iflags.menu_overlay, Term_False,
|
||||||
|
"menus overlay and align to right")
|
||||||
#else
|
#else
|
||||||
NHOPTB(menu_overlay, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(menu_overlay, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
|
Off, No, No, No, NoAlias, (boolean *) 0, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
NHOPTC(menu_previous_page, Advanced, 4, opt_in, set_in_config,
|
NHOPTC(menu_previous_page, Advanced, 4, opt_in, set_in_config,
|
||||||
No, Yes, No, No, NoAlias, "go to the previous menu page")
|
No, Yes, No, No, NoAlias, "go to the previous menu page")
|
||||||
@@ -388,11 +435,13 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
NHOPTC(menu_shift_right, Advanced, 4, opt_in, set_in_config,
|
NHOPTC(menu_shift_right, Advanced, 4, opt_in, set_in_config,
|
||||||
No, Yes, No, No, NoAlias, "pan current menu page right")
|
No, Yes, No, No, NoAlias, "pan current menu page right")
|
||||||
NHOPTB(menu_tab_sep, Advanced, 0, opt_in, set_wizonly,
|
NHOPTB(menu_tab_sep, Advanced, 0, opt_in, set_wizonly,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.menu_tab_sep, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.menu_tab_sep, Term_False,
|
||||||
|
"menu formatting")
|
||||||
NHOPTB(menucolors, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(menucolors, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, Yes, No, NoAlias, &iflags.use_menu_color, Term_False)
|
Off, Yes, Yes, No, NoAlias, &iflags.use_menu_color, Term_False,
|
||||||
|
"use colors in menus")
|
||||||
NHOPTO("menu colors", Status, o_menu_colors, BUFSZ, opt_in, set_in_game,
|
NHOPTO("menu colors", Status, o_menu_colors, BUFSZ, opt_in, set_in_game,
|
||||||
No, Yes, No, NoAlias, "edit menu colors")
|
No, Yes, No, NoAlias, "change colors used in menus")
|
||||||
NHOPTC(menuinvertmode, Advanced, 5, opt_in, set_in_game,
|
NHOPTC(menuinvertmode, Advanced, 5, opt_in, set_in_game,
|
||||||
No, Yes, No, No, NoAlias,
|
No, Yes, No, No, NoAlias,
|
||||||
"experimental behavior of menu inverts")
|
"experimental behavior of menu inverts")
|
||||||
@@ -403,7 +452,8 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
opt_in, set_in_game,
|
opt_in, set_in_game,
|
||||||
No, Yes, No, NoAlias, "edit message types")
|
No, Yes, No, NoAlias, "edit message types")
|
||||||
NHOPTB(monpolycontrol, Advanced, 0, opt_in, set_wizonly,
|
NHOPTB(monpolycontrol, Advanced, 0, opt_in, set_wizonly,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.mon_polycontrol, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.mon_polycontrol, Term_False,
|
||||||
|
"control monster polymorphs")
|
||||||
NHOPTC(monsters, Advanced, MAXMCLASSES, opt_in, set_in_config,
|
NHOPTC(monsters, Advanced, MAXMCLASSES, opt_in, set_in_config,
|
||||||
No, Yes, No, No, NoAlias,
|
No, Yes, No, No, NoAlias,
|
||||||
"list of symbols to use for monsters")
|
"list of symbols to use for monsters")
|
||||||
@@ -424,15 +474,19 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
/* NHOPTC(name) -- moved to top */
|
/* NHOPTC(name) -- moved to top */
|
||||||
#ifdef NEWS
|
#ifdef NEWS
|
||||||
NHOPTB(news, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(news, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.news, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.news, Term_False,
|
||||||
|
"show any news at game start")
|
||||||
#else
|
#else
|
||||||
NHOPTB(news, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(news, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
|
Off, No, No, No, NoAlias, (boolean *) 0, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(nudist, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(nudist, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, &u.uroleplay.nudist, Term_False)
|
Off, Yes, No, No, NoAlias, &u.uroleplay.nudist, Term_False,
|
||||||
|
"start your character without armor")
|
||||||
NHOPTB(null, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(null, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.null, Term_False)
|
On, Yes, No, No, NoAlias, &flags.null, Term_False,
|
||||||
|
"allow nulls to be sent to terminal")
|
||||||
NHOPTC(number_pad, General, 1, opt_in, set_in_game,
|
NHOPTC(number_pad, General, 1, opt_in, set_in_game,
|
||||||
No, Yes, No, Yes, NoAlias,
|
No, Yes, No, Yes, NoAlias,
|
||||||
"use the number pad for movement")
|
"use the number pad for movement")
|
||||||
@@ -458,7 +512,8 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
Yes, Yes, Yes, Yes, "prayconfirm",
|
Yes, Yes, Yes, Yes, "prayconfirm",
|
||||||
"extra prompting in certain situations")
|
"extra prompting in certain situations")
|
||||||
NHOPTB(perm_invent, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(perm_invent, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.perm_invent, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.perm_invent, Term_False,
|
||||||
|
"show permanent inventory window")
|
||||||
NHOPTC(petattr, Advanced, 88, opt_in, set_in_game, /* curses only */
|
NHOPTC(petattr, Advanced, 88, opt_in, set_in_game, /* curses only */
|
||||||
No, Yes, No, No, NoAlias, "attributes for highlighting pets")
|
No, Yes, No, No, NoAlias, "attributes for highlighting pets")
|
||||||
/* pettype is ignored for some roles */
|
/* pettype is ignored for some roles */
|
||||||
@@ -468,7 +523,8 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
No, Yes, No, Yes, NoAlias,
|
No, Yes, No, Yes, NoAlias,
|
||||||
"maximum burden picked up before prompt")
|
"maximum burden picked up before prompt")
|
||||||
NHOPTB(pickup_thrown, Behavior, 0, opt_out, set_in_game,
|
NHOPTB(pickup_thrown, Behavior, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.pickup_thrown, Term_False)
|
On, Yes, No, No, NoAlias, &flags.pickup_thrown, Term_False,
|
||||||
|
"autopickup thrown items")
|
||||||
NHOPTC(pickup_types, Behavior, MAXOCLASSES, opt_in, set_in_game,
|
NHOPTC(pickup_types, Behavior, MAXOCLASSES, opt_in, set_in_game,
|
||||||
No, Yes, No, Yes, NoAlias,
|
No, Yes, No, Yes, NoAlias,
|
||||||
"types of objects to pick up automatically")
|
"types of objects to pick up automatically")
|
||||||
@@ -480,23 +536,30 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
"choose character via dialog or prompts")
|
"choose character via dialog or prompts")
|
||||||
/* NHOPTC(playmode) -- moved to top */
|
/* NHOPTC(playmode) -- moved to top */
|
||||||
NHOPTB(popup_dialog, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(popup_dialog, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.wc_popup_dialog, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.wc_popup_dialog, Term_False,
|
||||||
|
(char *)0)
|
||||||
NHOPTB(preload_tiles, Advanced, 0, opt_out, set_in_config, /* MSDOS only */
|
NHOPTB(preload_tiles, Advanced, 0, opt_out, set_in_config, /* MSDOS only */
|
||||||
On, Yes, No, No, NoAlias, &iflags.wc_preload_tiles, Term_False)
|
On, Yes, No, No, NoAlias, &iflags.wc_preload_tiles, Term_False,
|
||||||
|
(char *)0)
|
||||||
NHOPTB(pushweapon, Behavior, 0, opt_in, set_in_game,
|
NHOPTB(pushweapon, Behavior, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.pushweapon, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.pushweapon, Term_False,
|
||||||
|
"previous weapon goes to secondary slot")
|
||||||
NHOPTB(quick_farsight, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(quick_farsight, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.quick_farsight, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.quick_farsight, Term_False,
|
||||||
|
"skip map browse when forced to looked at map")
|
||||||
/* NHOPTC(race) -- moved to top */
|
/* NHOPTC(race) -- moved to top */
|
||||||
#ifdef MICRO
|
#ifdef MICRO
|
||||||
NHOPTB(rawio, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(rawio, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.rawio, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.rawio, Term_False,
|
||||||
|
"allow use to raw I/O")
|
||||||
#else
|
#else
|
||||||
NHOPTB(rawio, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(rawio, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
|
Off, No, No, No, NoAlias, (boolean *) 0, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(rest_on_space, Advanced, 0, opt_in, set_in_game, Off,
|
NHOPTB(rest_on_space, Advanced, 0, opt_in, set_in_game, Off,
|
||||||
Yes, No, No, NoAlias, &flags.rest_on_space, Term_False)
|
Yes, No, No, NoAlias, &flags.rest_on_space, Term_False,
|
||||||
|
"space bar is bound to the rest-command")
|
||||||
NHOPTC(roguesymset, Advanced, 70, opt_in, set_in_game,
|
NHOPTC(roguesymset, Advanced, 70, opt_in, set_in_game,
|
||||||
No, Yes, No, Yes, NoAlias,
|
No, Yes, No, Yes, NoAlias,
|
||||||
"load a set of rogue display symbols from symbols file")
|
"load a set of rogue display symbols from symbols file")
|
||||||
@@ -505,11 +568,14 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
Yes, Yes, No, Yes, NoAlias,
|
Yes, Yes, No, Yes, NoAlias,
|
||||||
"display frequency when `running' or `travelling'")
|
"display frequency when `running' or `travelling'")
|
||||||
NHOPTB(safe_pet, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(safe_pet, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.safe_dog, Term_False)
|
On, Yes, No, No, NoAlias, &flags.safe_dog, Term_False,
|
||||||
|
"prevent you from hitting pets")
|
||||||
NHOPTB(safe_wait, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(safe_wait, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.safe_wait, Term_False)
|
On, Yes, No, No, NoAlias, &flags.safe_wait, Term_False,
|
||||||
|
"prevent waiting next to hostiles")
|
||||||
NHOPTB(sanity_check, Advanced, 0, opt_in, set_wizonly,
|
NHOPTB(sanity_check, Advanced, 0, opt_in, set_wizonly,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.sanity_check, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.sanity_check, Term_False,
|
||||||
|
"perform data sanity checks")
|
||||||
NHOPTC(scores, Advanced, 32, opt_in, set_in_game,
|
NHOPTC(scores, Advanced, 32, opt_in, set_in_game,
|
||||||
No, Yes, No, No, NoAlias,
|
No, Yes, No, No, NoAlias,
|
||||||
"the parts of the score list you wish to see")
|
"the parts of the score list you wish to see")
|
||||||
@@ -520,23 +586,29 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
Yes, Yes, No, No, NoAlias,
|
Yes, Yes, No, No, NoAlias,
|
||||||
"scroll map when this far from the edge")
|
"scroll map when this far from the edge")
|
||||||
NHOPTB(selectsaved, Advanced, 0, opt_out, set_in_config,
|
NHOPTB(selectsaved, Advanced, 0, opt_out, set_in_config,
|
||||||
On, Yes, No, No, NoAlias, &iflags.wc2_selectsaved, Term_False)
|
On, Yes, No, No, NoAlias, &iflags.wc2_selectsaved, Term_False,
|
||||||
|
(char *)0)
|
||||||
NHOPTB(showexp, Status, 0, opt_in, set_in_game,
|
NHOPTB(showexp, Status, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.showexp, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.showexp, Term_False,
|
||||||
|
"show experience points in status line")
|
||||||
NHOPTB(showrace, Map, 0, opt_in, set_in_game,
|
NHOPTB(showrace, Map, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.showrace, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.showrace, Term_False,
|
||||||
|
"show your character by race rather than role")
|
||||||
#ifdef SCORE_ON_BOTL
|
#ifdef SCORE_ON_BOTL
|
||||||
NHOPTB(showscore, Status, 0, opt_in, set_in_game,
|
NHOPTB(showscore, Status, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.showscore, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.showscore, Term_False,
|
||||||
|
"show current score in status line")
|
||||||
#else
|
#else
|
||||||
NHOPTB(showscore, Status, 0, opt_in, set_in_config,
|
NHOPTB(showscore, Status, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
|
Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(silent, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(silent, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.silent, Term_False)
|
On, Yes, No, No, NoAlias, &flags.silent, Term_False,
|
||||||
|
"don't use terminal bell")
|
||||||
NHOPTB(softkeyboard, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(softkeyboard, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.wc2_softkeyboard,
|
Off, Yes, No, No, NoAlias, &iflags.wc2_softkeyboard,
|
||||||
Term_False)
|
Term_False, (char *)0)
|
||||||
NHOPTC(sortdiscoveries, Advanced, 0, opt_in, set_in_game,
|
NHOPTC(sortdiscoveries, Advanced, 0, opt_in, set_in_game,
|
||||||
Yes, Yes, No, Yes, NoAlias,
|
Yes, Yes, No, Yes, NoAlias,
|
||||||
"preferred order when displaying discovered objects")
|
"preferred order when displaying discovered objects")
|
||||||
@@ -544,7 +616,8 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
No, Yes, No, Yes, NoAlias,
|
No, Yes, No, Yes, NoAlias,
|
||||||
"sort object selection lists by description")
|
"sort object selection lists by description")
|
||||||
NHOPTB(sortpack, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(sortpack, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.sortpack, Term_False)
|
On, Yes, No, No, NoAlias, &flags.sortpack, Term_False,
|
||||||
|
"group inventory items by type")
|
||||||
NHOPTC(sortvanquished, Advanced, 0, opt_in, set_in_game,
|
NHOPTC(sortvanquished, Advanced, 0, opt_in, set_in_game,
|
||||||
Yes, Yes, No, Yes, NoAlias,
|
Yes, Yes, No, Yes, NoAlias,
|
||||||
"preferred order when displaying vanquished monsters")
|
"preferred order when displaying vanquished monsters")
|
||||||
@@ -553,29 +626,35 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
"soundlib interface to use (if any)")
|
"soundlib interface to use (if any)")
|
||||||
#ifdef SND_LIB_INTEGRATED
|
#ifdef SND_LIB_INTEGRATED
|
||||||
NHOPTB(sounds, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(sounds, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &iflags.sounds, Term_Off)
|
On, Yes, No, No, NoAlias, &iflags.sounds, Term_Off,
|
||||||
|
"use integrated sound effects")
|
||||||
#else
|
#else
|
||||||
NHOPTB(sounds, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(sounds, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.sounds, Term_Off)
|
Off, Yes, No, No, NoAlias, &iflags.sounds, Term_Off,
|
||||||
|
"use sounds")
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(sparkle, Map, 0, opt_out, set_in_game,
|
NHOPTB(sparkle, Map, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.sparkle, Term_False)
|
On, Yes, No, No, NoAlias, &flags.sparkle, Term_False,
|
||||||
|
"display sparkly effect when resisting magic")
|
||||||
NHOPTB(splash_screen, Advanced, 0, opt_out, set_in_config,
|
NHOPTB(splash_screen, Advanced, 0, opt_out, set_in_config,
|
||||||
On, Yes, No, No, NoAlias, &iflags.wc_splash_screen, Term_False)
|
On, Yes, No, No, NoAlias, &iflags.wc_splash_screen, Term_False,
|
||||||
|
(char *)0)
|
||||||
NHOPTB(standout, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(standout, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.standout, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.standout, Term_False,
|
||||||
|
"use standout for --more--")
|
||||||
NHOPTB(status_updates, Advanced, 0, opt_out, set_in_config,
|
NHOPTB(status_updates, Advanced, 0, opt_out, set_in_config,
|
||||||
On, Yes, No, No, NoAlias, &iflags.status_updates, Term_False)
|
On, Yes, No, No, NoAlias, &iflags.status_updates, Term_False,
|
||||||
|
"allow the status lines to update")
|
||||||
NHOPTO("status condition fields", Status, o_status_cond, BUFSZ,
|
NHOPTO("status condition fields", Status, o_status_cond, BUFSZ,
|
||||||
opt_in, set_in_game,
|
opt_in, set_in_game,
|
||||||
No, Yes, No, NoAlias, "edit status condition fields")
|
No, Yes, No, NoAlias, "change status condition highlighting")
|
||||||
#ifdef STATUS_HILITES
|
#ifdef STATUS_HILITES
|
||||||
NHOPTC(statushilites, Advanced, 20, opt_in, set_in_game,
|
NHOPTC(statushilites, Advanced, 20, opt_in, set_in_game,
|
||||||
Yes, Yes, Yes, No, NoAlias,
|
Yes, Yes, Yes, No, NoAlias,
|
||||||
"0=no status highlighting, N=show highlights for N turns")
|
"0=no status highlighting, N=show highlights for N turns")
|
||||||
NHOPTO("status highlight rules", Status, o_status_hilites, BUFSZ,
|
NHOPTO("status highlight rules", Status, o_status_hilites, BUFSZ,
|
||||||
opt_in, set_in_game,
|
opt_in, set_in_game,
|
||||||
No, Yes, No, NoAlias, "edit status hilites")
|
No, Yes, No, NoAlias, "change status line highlighting")
|
||||||
#else
|
#else
|
||||||
NHOPTC(statushilites, Advanced, 20, opt_in, set_in_config,
|
NHOPTC(statushilites, Advanced, 20, opt_in, set_in_config,
|
||||||
Yes, Yes, Yes, No, NoAlias, "highlight control")
|
Yes, Yes, Yes, No, NoAlias, "highlight control")
|
||||||
@@ -604,48 +683,62 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
Yes, Yes, No, No, NoAlias, "width of tiles")
|
Yes, Yes, No, No, NoAlias, "width of tiles")
|
||||||
NHOPTB(tiled_map, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(tiled_map, Advanced, 0, opt_in, set_in_game,
|
||||||
tiled_map_Def, Yes, No, No, NoAlias, &iflags.wc_tiled_map,
|
tiled_map_Def, Yes, No, No, NoAlias, &iflags.wc_tiled_map,
|
||||||
Term_False)
|
Term_False, (char *)0)
|
||||||
NHOPTB(time, Status, 0, opt_in, set_in_game,
|
NHOPTB(time, Status, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.time, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.time, Term_False,
|
||||||
|
"display game turns in status line")
|
||||||
#ifdef TIMED_DELAY
|
#ifdef TIMED_DELAY
|
||||||
NHOPTB(timed_delay, Map, 0, opt_out, set_in_game,
|
NHOPTB(timed_delay, Map, 0, opt_out, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &flags.nap, Term_False)
|
Off, Yes, No, No, NoAlias, &flags.nap, Term_False,
|
||||||
|
"use delay when pausing for display effects")
|
||||||
#else
|
#else
|
||||||
NHOPTB(timed_delay, Map, 0, opt_in, set_in_config,
|
NHOPTB(timed_delay, Map, 0, opt_in, set_in_config,
|
||||||
Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
|
Off, No, No, No, NoAlias, (boolean *) 0, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(tips, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(tips, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.tips, Term_False)
|
On, Yes, No, No, NoAlias, &flags.tips, Term_False,
|
||||||
|
"show some helpful tips during gameplay")
|
||||||
NHOPTB(tombstone, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(tombstone, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.tombstone, Term_False)
|
On, Yes, No, No, NoAlias, &flags.tombstone, Term_False,
|
||||||
|
"show tombstone when your character dies")
|
||||||
NHOPTB(toptenwin, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(toptenwin, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.toptenwin, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.toptenwin, Term_False,
|
||||||
|
"show top scores in window")
|
||||||
NHOPTC(traps, Advanced, MAXTCHARS + 1, opt_in, set_in_config,
|
NHOPTC(traps, Advanced, MAXTCHARS + 1, opt_in, set_in_config,
|
||||||
No, Yes, No, No, NoAlias,
|
No, Yes, No, No, NoAlias,
|
||||||
"list of symbols to use in drawing traps")
|
"list of symbols to use in drawing traps")
|
||||||
NHOPTB(travel, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(travel, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.travelcmd, Term_False)
|
On, Yes, No, No, NoAlias, &flags.travelcmd, Term_False,
|
||||||
|
"enable traveling via mouse click")
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
NHOPTB(travel_debug, Advanced, 0, opt_out, set_wizonly,
|
NHOPTB(travel_debug, Advanced, 0, opt_out, set_wizonly,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.trav_debug, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.trav_debug, Term_False,
|
||||||
|
(char *)0)
|
||||||
#else
|
#else
|
||||||
NHOPTB(travel_debug, Advanced, 0, opt_out, set_wizonly,
|
NHOPTB(travel_debug, Advanced, 0, opt_out, set_wizonly,
|
||||||
Off, No, No, No, NoAlias, (boolean *) 0, Term_False)
|
Off, No, No, No, NoAlias, (boolean *) 0, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
NHOPTB(tutorial, Advanced, 0, opt_out, set_in_config,
|
NHOPTB(tutorial, Advanced, 0, opt_out, set_in_config,
|
||||||
On, Yes, No, No, NoAlias, &flags.tutorial, Term_False)
|
On, Yes, No, No, NoAlias, &flags.tutorial, Term_False,
|
||||||
|
"ask if you want the tutorial")
|
||||||
NHOPTB(use_darkgray, Advanced, 0, opt_out, set_in_config,
|
NHOPTB(use_darkgray, Advanced, 0, opt_out, set_in_config,
|
||||||
On, Yes, No, No, NoAlias, &iflags.wc2_darkgray, Term_False)
|
On, Yes, No, No, NoAlias, &iflags.wc2_darkgray, Term_False,
|
||||||
|
"use bold black color instead of blue")
|
||||||
NHOPTB(use_inverse, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(use_inverse, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &iflags.wc_inverse, Term_False)
|
On, Yes, No, No, NoAlias, &iflags.wc_inverse, Term_False,
|
||||||
|
"display detected monsters in inverse")
|
||||||
NHOPTB(use_truecolor, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(use_truecolor, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, "use_truecolour",
|
Off, Yes, No, No, "use_truecolour",
|
||||||
&iflags.use_truecolor, Term_False)
|
&iflags.use_truecolor, Term_False,
|
||||||
|
(char *)0)
|
||||||
NHOPTC(vary_msgcount, Advanced, 20, opt_in, set_gameview,
|
NHOPTC(vary_msgcount, Advanced, 20, opt_in, set_gameview,
|
||||||
No, Yes, No, No, NoAlias, "show more old messages at a time")
|
No, Yes, No, No, NoAlias, "show more old messages at a time")
|
||||||
#if defined(NO_VERBOSE_GRANULARITY)
|
#if defined(NO_VERBOSE_GRANULARITY)
|
||||||
NHOPTB(verbose, Advanced, 0, opt_out, set_in_game,
|
NHOPTB(verbose, Advanced, 0, opt_out, set_in_game,
|
||||||
On, Yes, No, No, NoAlias, &flags.verbose, Term_False)
|
On, Yes, No, No, NoAlias, &flags.verbose, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
#ifdef MSDOS
|
#ifdef MSDOS
|
||||||
NHOPTC(video, Advanced, 20, opt_in, set_in_config,
|
NHOPTC(video, Advanced, 20, opt_in, set_in_config,
|
||||||
@@ -667,24 +760,30 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
#endif
|
#endif
|
||||||
#ifdef SND_SPEECH
|
#ifdef SND_SPEECH
|
||||||
NHOPTB(voices, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(voices, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.voices, Term_Off)
|
Off, Yes, No, No, NoAlias, &iflags.voices, Term_Off,
|
||||||
|
(char *)0)
|
||||||
#else
|
#else
|
||||||
NHOPTB(voices, Advanced, 0, opt_in, set_gameview,
|
NHOPTB(voices, Advanced, 0, opt_in, set_gameview,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.voices, Term_Excluded)
|
Off, Yes, No, No, NoAlias, &iflags.voices, Term_Excluded,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
#ifdef TTY_TILES_ESCCODES
|
#ifdef TTY_TILES_ESCCODES
|
||||||
NHOPTB(vt_tiledata, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(vt_tiledata, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.vt_tiledata, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.vt_tiledata, Term_False,
|
||||||
|
"output special escape codes")
|
||||||
#else
|
#else
|
||||||
NHOPTB(vt_tiledata, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(vt_tiledata, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
|
Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
#ifdef TTY_SOUND_ESCCODES
|
#ifdef TTY_SOUND_ESCCODES
|
||||||
NHOPTB(vt_sounddata, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(vt_sounddata, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.vt_sounddata, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.vt_sounddata, Term_False,
|
||||||
|
"output sound data in special escape codes")
|
||||||
#else
|
#else
|
||||||
NHOPTB(vt_sounddata, Advanced, 0, opt_in, set_in_config,
|
NHOPTB(vt_sounddata, Advanced, 0, opt_in, set_in_config,
|
||||||
Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False)
|
Off, Yes, No, No, NoAlias, (boolean *) 0, Term_False,
|
||||||
|
(char *)0)
|
||||||
#endif
|
#endif
|
||||||
NHOPTC(warnings, Advanced, 10, opt_in, set_in_config,
|
NHOPTC(warnings, Advanced, 10, opt_in, set_in_config,
|
||||||
No, Yes, No, No, NoAlias, "display characters for warnings")
|
No, Yes, No, No, NoAlias, "display characters for warnings")
|
||||||
@@ -695,9 +794,11 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
Yes, Yes, No, Yes, NoAlias,
|
Yes, Yes, No, Yes, NoAlias,
|
||||||
"filter coordinate locations when targeting next or previous")
|
"filter coordinate locations when targeting next or previous")
|
||||||
NHOPTB(whatis_menu, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(whatis_menu, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.getloc_usemenu, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.getloc_usemenu, Term_False,
|
||||||
|
"show menu when getting a map location")
|
||||||
NHOPTB(whatis_moveskip, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(whatis_moveskip, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.getloc_moveskip, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.getloc_moveskip, Term_False,
|
||||||
|
"skip same glyph when getting map location")
|
||||||
NHOPTC(windowborders, Advanced, 9, opt_in, set_in_game,
|
NHOPTC(windowborders, Advanced, 9, opt_in, set_in_game,
|
||||||
Yes, Yes, No, Yes, NoAlias, "0 (off), 1 (on), 2 (auto)")
|
Yes, Yes, No, Yes, NoAlias, "0 (off), 1 (on), 2 (auto)")
|
||||||
#ifdef WINCHAIN
|
#ifdef WINCHAIN
|
||||||
@@ -709,11 +810,14 @@ static int optfn_##a(int, int, boolean, char *, char *);
|
|||||||
"the foreground/background colors of windows")
|
"the foreground/background colors of windows")
|
||||||
/* NHOPTC(windowtype) -- moved to top */
|
/* NHOPTC(windowtype) -- moved to top */
|
||||||
NHOPTB(wizmgender, Advanced, 0, opt_in, set_wizonly,
|
NHOPTB(wizmgender, Advanced, 0, opt_in, set_wizonly,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.wizmgender, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.wizmgender, Term_False,
|
||||||
|
(char *)0)
|
||||||
NHOPTB(wizweight, Advanced, 0, opt_in, set_wizonly,
|
NHOPTB(wizweight, Advanced, 0, opt_in, set_wizonly,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.wizweight, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.wizweight, Term_False,
|
||||||
|
(char *)0)
|
||||||
NHOPTB(wraptext, Advanced, 0, opt_in, set_in_game,
|
NHOPTB(wraptext, Advanced, 0, opt_in, set_in_game,
|
||||||
Off, Yes, No, No, NoAlias, &iflags.wc2_wraptext, Term_False)
|
Off, Yes, No, No, NoAlias, &iflags.wc2_wraptext, Term_False,
|
||||||
|
(char *)0)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Prefix-based Options
|
* Prefix-based Options
|
||||||
|
|||||||
@@ -736,6 +736,7 @@ const struct instance_globals_s g_init_s = {
|
|||||||
(struct symsetentry *) 0, /* symset_list */
|
(struct symsetentry *) 0, /* symset_list */
|
||||||
FALSE, /* save_menucolors */
|
FALSE, /* save_menucolors */
|
||||||
(struct menucoloring *) 0, /* save_colorings */
|
(struct menucoloring *) 0, /* save_colorings */
|
||||||
|
FALSE, /* simple_options_help */
|
||||||
/* pickup.c */
|
/* pickup.c */
|
||||||
FALSE, /* shop_filter */
|
FALSE, /* shop_filter */
|
||||||
/* pline.c */
|
/* pline.c */
|
||||||
|
|||||||
+30
-2
@@ -8412,6 +8412,7 @@ doset_simple_menu(void)
|
|||||||
anything any;
|
anything any;
|
||||||
enum OptSection section;
|
enum OptSection section;
|
||||||
int i, k, pick_cnt, reslt;
|
int i, k, pick_cnt, reslt;
|
||||||
|
boolean toggled_help = FALSE;
|
||||||
|
|
||||||
/* we do this each time we're called instead of once in doset_simple()
|
/* we do this each time we're called instead of once in doset_simple()
|
||||||
in case 'menu_tab_sep' ever gets included in the simple menu so
|
in case 'menu_tab_sep' ever gets included in the simple menu so
|
||||||
@@ -8423,9 +8424,19 @@ doset_simple_menu(void)
|
|||||||
Strcpy(fmtstr_doset_simple, fmtstr_tab_doset_simple);
|
Strcpy(fmtstr_doset_simple, fmtstr_tab_doset_simple);
|
||||||
fmtstr = fmtstr_doset_simple;
|
fmtstr = fmtstr_doset_simple;
|
||||||
|
|
||||||
|
redo_opt_help:
|
||||||
tmpwin = create_nhwindow(NHW_MENU);
|
tmpwin = create_nhwindow(NHW_MENU);
|
||||||
start_menu(tmpwin, MENU_BEHAVE_STANDARD);
|
start_menu(tmpwin, MENU_BEHAVE_STANDARD);
|
||||||
|
|
||||||
|
any = cg.zeroany;
|
||||||
|
any.a_int = -2 + 1;
|
||||||
|
add_menu(tmpwin, &nul_glyphinfo, &any, '?', 0, ATR_NONE, 0,
|
||||||
|
gs.simple_options_help ? "hide help" : "show help",
|
||||||
|
MENU_ITEMFLAGS_NONE);
|
||||||
|
any = cg.zeroany;
|
||||||
|
add_menu(tmpwin, &nul_glyphinfo, &any, 0, 0, ATR_NONE,
|
||||||
|
0, "", MENU_ITEMFLAGS_NONE);
|
||||||
|
|
||||||
for (section = OptS_General; section < OptS_Advanced; section++) {
|
for (section = OptS_General; section < OptS_Advanced; section++) {
|
||||||
any = cg.zeroany;
|
any = cg.zeroany;
|
||||||
if (section != OptS_General)
|
if (section != OptS_General)
|
||||||
@@ -8482,6 +8493,15 @@ doset_simple_menu(void)
|
|||||||
Strcat(buf, " (for autopickup)");
|
Strcat(buf, " (for autopickup)");
|
||||||
add_menu(tmpwin, &nul_glyphinfo, &any, 0, 0,
|
add_menu(tmpwin, &nul_glyphinfo, &any, 0, 0,
|
||||||
ATR_NONE, 0, buf, MENU_ITEMFLAGS_NONE);
|
ATR_NONE, 0, buf, MENU_ITEMFLAGS_NONE);
|
||||||
|
if (gs.simple_options_help && allopt[i].descr) {
|
||||||
|
any = cg.zeroany;
|
||||||
|
Sprintf(buf, " %s", allopt[i].descr);
|
||||||
|
add_menu(tmpwin, &nul_glyphinfo, &any, 0, 0,
|
||||||
|
ATR_NONE, 0, buf, MENU_ITEMFLAGS_NONE);
|
||||||
|
any = cg.zeroany;
|
||||||
|
add_menu(tmpwin, &nul_glyphinfo, &any, 0, 0, ATR_NONE,
|
||||||
|
0, "", MENU_ITEMFLAGS_NONE);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
end_menu(tmpwin, "Options");
|
end_menu(tmpwin, "Options");
|
||||||
@@ -8495,7 +8515,10 @@ doset_simple_menu(void)
|
|||||||
k = pick_list[0].item.a_int - 1;
|
k = pick_list[0].item.a_int - 1;
|
||||||
|
|
||||||
abuf[0] = '\0';
|
abuf[0] = '\0';
|
||||||
if (allopt[k].opttyp == BoolOpt) {
|
if (k == -2) {
|
||||||
|
gs.simple_options_help = !gs.simple_options_help;
|
||||||
|
toggled_help = TRUE;
|
||||||
|
} else if (allopt[k].opttyp == BoolOpt) {
|
||||||
/* boolean option */
|
/* boolean option */
|
||||||
Sprintf(buf, "%s%s", *allopt[k].addr ? "!" : "", allopt[k].name);
|
Sprintf(buf, "%s%s", *allopt[k].addr ? "!" : "", allopt[k].name);
|
||||||
(void) parseoptions(buf, FALSE, FALSE);
|
(void) parseoptions(buf, FALSE, FALSE);
|
||||||
@@ -8521,7 +8544,7 @@ doset_simple_menu(void)
|
|||||||
'picked 1' to caller which will loop for another choice */
|
'picked 1' to caller which will loop for another choice */
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (abuf[0] != '\033'
|
if (k >= 0 && abuf[0] != '\033'
|
||||||
&& (wc_supported(allopt[k].name)
|
&& (wc_supported(allopt[k].name)
|
||||||
|| wc2_supported(allopt[k].name)))
|
|| wc2_supported(allopt[k].name)))
|
||||||
preference_update(allopt[k].name);
|
preference_update(allopt[k].name);
|
||||||
@@ -8532,6 +8555,11 @@ doset_simple_menu(void)
|
|||||||
will immediately call us back to put up another instance */
|
will immediately call us back to put up another instance */
|
||||||
destroy_nhwindow(tmpwin);
|
destroy_nhwindow(tmpwin);
|
||||||
|
|
||||||
|
if (toggled_help) {
|
||||||
|
toggled_help = FALSE;
|
||||||
|
goto redo_opt_help;
|
||||||
|
}
|
||||||
|
|
||||||
return pick_cnt;
|
return pick_cnt;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user