option fixes and missing prototypes

I added -Wmissing-prototypes to my CFLAGS and got a bunch of warnings.
This fixes the core ones (there are more for X11 that I haven't looked
at yet).  While fixing these, I discovered a few option processing
issues:  the non-Amiga 'altmeta' should be settable while the game is
in progress (not sure about the Amiga variation so left that as-is),
'altmeta' and 'menucolor' are booleans so shouldn't have had optfn_XXX
functions; 'MACgraphics' and 'subkeyvalue' were conditionally defined
differently in options.c than in optlist.h.
This commit is contained in:
PatR
2020-04-22 13:39:38 -07:00
parent f9f423b385
commit 0ae84411a0
6 changed files with 22 additions and 96 deletions
+2
View File
@@ -3236,6 +3236,8 @@ struct permonst _mons2[] = {
#ifndef SPLITMON_1
void NDECL(monst_globals_init); /* in hack.h but we're using config.h */
struct permonst mons[SIZE(mons_init)];
void