add customcolors option
customcolors (default) and !customcolors toggle whether the custom colors get applied to the glyphmap.
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@@ -250,6 +250,9 @@ static int optfn_##a(int, int, boolean, char *, char *);
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No, Yes, No, No, NoAlias,
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"load curses display symbols into symset")
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#endif
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NHOPTB(customcolors, Map, 0, opt_out, set_in_game,
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On, Yes, No, No, "customcolours", &iflags.customcolors,
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Term_False, "use custom colors in map")
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NHOPTB(dark_room, Advanced, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.dark_room, Term_False,
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"show floor outside line of sight differently")
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