throw-and-return weapons used by monsters

Resolves #1338
This commit is contained in:
nhmall
2025-03-16 15:37:49 -04:00
parent 7c43654580
commit 0bdf9830e6
8 changed files with 301 additions and 54 deletions

View File

@@ -3648,6 +3648,8 @@ extern int weapon_hit_bonus(struct obj *) NO_NNARGS;
extern int weapon_dam_bonus(struct obj *) NO_NNARGS;
extern void skill_init(const struct def_skill *) NONNULLARG1;
extern void setmnotwielded(struct monst *, struct obj *) NONNULLARG1;
extern const struct throw_and_return_weapon *autoreturn_weapon(struct obj *)
NONNULLARG1;
/* ### were.c ### */