fix #H2081 - named vault guard messages (trunk only)

From a bug report, assigning
a vault guard a name such as Marcel could result in messages like
|The Marcel, confused, disappears.
Many of the guard messages had article "the" hardcoded.  This gets rid
of g_monnam() and uses noit_mon_nam() instead.

     I haven't been able to test all the modified messages; it's a pain
trying to get some of them to occur.
This commit is contained in:
nethack.rankin
2010-02-06 01:58:33 +00:00
parent 97c2f8ef03
commit 0c0d68a631
2 changed files with 8 additions and 11 deletions

View File

@@ -327,6 +327,7 @@ wand explosion feedback about adjacent door was phrased as if for a wand zap
improve the message sequencing when a thrown poisoned weapon loses is poison
attempting to open, close, or lock/unlock a door while confused or stunned
uses up a move regardless of whether direction choice finds a door
grammar fixes for vault guard messages given after player assigns guard a name
Platform- and/or Interface-Specific Fixes