From 0c69fd9afcb4020fa3ffae344b836ebf23d643ac Mon Sep 17 00:00:00 2001 From: PatR Date: Tue, 30 Nov 2021 13:01:17 -0800 Subject: [PATCH] fixes entry for pull request #640 - zoo monsters Populating some of the types of special rooms can pick monsters that sometimes come in groups, and getting a group could have some members spill out of the room (or inhibit other random choices by filling some spots that haven't been populated yet, preventing subsequent monster creation there). The misbehavior isn't new so it seems surprising that no one has ever previously reported this. Closes #640 --- doc/fixes37.0 | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/fixes37.0 b/doc/fixes37.0 index d63b4bf33..37507c97a 100644 --- a/doc/fixes37.0 +++ b/doc/fixes37.0 @@ -703,6 +703,8 @@ selection of random engravings, epitaphs, and hallucinatory monster names had uniforn distribution but is better (tradeoff vs size; see makedefs) make selection of random rumors, engravings, epitaphs, and hallucinatory monst names have uniform distribution by handling long lines specially +when filling a special room with monsters, if one that can come in groups got + picked the group could spill to outside of the room Fixes to 3.7.0-x Problems that Were Exposed Via git Repository