diff --git a/include/decl.h b/include/decl.h index acea3152c..dec6c5c9a 100644 --- a/include/decl.h +++ b/include/decl.h @@ -445,7 +445,7 @@ struct early_opt { /* instance_globals holds engine state that does not need to be * persisted upon game exit. The initialization state is well defined * an set in decl.c during early early engine initialization. - * + * * unlike instance_flags, values in the structure can be of any type. */ struct instance_globals { @@ -515,7 +515,7 @@ struct instance_globals { unsigned long true_rumor_start; /* rumor start offsets are unsigned because they're handled via %lx format */ unsigned long false_rumor_start; - long true_rumor_end; /* rumor end offsets are signed because they're + long true_rumor_end; /* rumor end offsets are signed because they're compared with [dlb_]ftell() */ long false_rumor_end; int oracle_flg; /* -1=>don't use, 0=>need init, 1=>init done */ @@ -535,7 +535,7 @@ struct instance_globals { short nocreate2; short nocreate3; short nocreate4; - /* uhitm.c */ + /* uhitm.c */ boolean override_confirmation; /* Used to flag attacks caused by Stormbringer's maliciousness. */ /* weapon.c */ diff --git a/src/decl.c b/src/decl.c index 25e02a2ac..ef5bd3a31 100644 --- a/src/decl.c +++ b/src/decl.c @@ -413,8 +413,8 @@ const struct instance_globals g_init = { struct instance_globals g; -void -decl_globals_init() +void +decl_globals_init() { g = g_init;