remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core
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@@ -13,11 +13,11 @@
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#endif
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#ifdef POSITIONBAR
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STATIC_DCL void NDECL(do_positionbar);
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static void NDECL(do_positionbar);
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#endif
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STATIC_DCL void FDECL(regen_hp, (int));
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STATIC_DCL void FDECL(interrupt_multi, (const char *));
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STATIC_DCL void FDECL(debug_fields, (const char *));
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static void FDECL(regen_hp, (int));
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static void FDECL(interrupt_multi, (const char *));
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static void FDECL(debug_fields, (const char *));
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void
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early_init()
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@@ -465,7 +465,7 @@ boolean resuming;
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}
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/* maybe recover some lost health (or lose some when an eel out of water) */
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STATIC_OVL void
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static void
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regen_hp(wtcap)
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int wtcap;
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{
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@@ -698,7 +698,7 @@ boolean new_game; /* false => restoring an old game */
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}
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#ifdef POSITIONBAR
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STATIC_DCL void
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static void
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do_positionbar()
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{
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static char pbar[COLNO];
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@@ -753,7 +753,7 @@ do_positionbar()
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}
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#endif
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STATIC_DCL void
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static void
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interrupt_multi(msg)
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const char *msg;
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{
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@@ -885,7 +885,7 @@ enum earlyarg e_arg;
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* optimization so that display output
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* can be debugged without buffering.
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*/
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STATIC_OVL void
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static void
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debug_fields(opts)
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const char *opts;
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{
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