remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core

This commit is contained in:
nhmall
2019-07-14 17:24:58 -04:00
parent e3b5e7f95a
commit 0d34f43830
96 changed files with 2339 additions and 2370 deletions

View File

@@ -123,27 +123,27 @@
*/
#include "hack.h"
STATIC_DCL void FDECL(display_monster,
static void FDECL(display_monster,
(XCHAR_P, XCHAR_P, struct monst *, int, XCHAR_P));
STATIC_DCL int FDECL(swallow_to_glyph, (int, int));
STATIC_DCL void FDECL(display_warning, (struct monst *));
static int FDECL(swallow_to_glyph, (int, int));
static void FDECL(display_warning, (struct monst *));
STATIC_DCL int FDECL(check_pos, (int, int, int));
STATIC_DCL int FDECL(get_bk_glyph, (XCHAR_P, XCHAR_P));
STATIC_DCL int FDECL(tether_glyph, (int, int));
static int FDECL(check_pos, (int, int, int));
static int FDECL(get_bk_glyph, (XCHAR_P, XCHAR_P));
static int FDECL(tether_glyph, (int, int));
/*#define WA_VERBOSE*/ /* give (x,y) locations for all "bad" spots */
#ifdef WA_VERBOSE
STATIC_DCL boolean FDECL(more_than_one, (int, int, int, int, int));
static boolean FDECL(more_than_one, (int, int, int, int, int));
#endif
STATIC_DCL int FDECL(set_twall, (int, int, int, int, int, int, int, int));
STATIC_DCL int FDECL(set_wall, (int, int, int));
STATIC_DCL int FDECL(set_corn, (int, int, int, int, int, int, int, int));
STATIC_DCL int FDECL(set_crosswall, (int, int));
STATIC_DCL void FDECL(set_seenv, (struct rm *, int, int, int, int));
STATIC_DCL void FDECL(t_warn, (struct rm *));
STATIC_DCL int FDECL(wall_angle, (struct rm *));
static int FDECL(set_twall, (int, int, int, int, int, int, int, int));
static int FDECL(set_wall, (int, int, int));
static int FDECL(set_corn, (int, int, int, int, int, int, int, int));
static int FDECL(set_crosswall, (int, int));
static void FDECL(set_seenv, (struct rm *, int, int, int, int));
static void FDECL(t_warn, (struct rm *));
static int FDECL(wall_angle, (struct rm *));
#define remember_topology(x, y) (g.lastseentyp[x][y] = levl[x][y].typ)
@@ -376,7 +376,7 @@ int x, y, show;
* a worm tail.
*
*/
STATIC_OVL void
static void
display_monster(x, y, mon, sightflags, worm_tail)
register xchar x, y; /* display position */
register struct monst *mon; /* monster to display */
@@ -490,7 +490,7 @@ xchar worm_tail; /* mon is actually a worm tail */
*
* Do not call for worm tails.
*/
STATIC_OVL void
static void
display_warning(mon)
register struct monst *mon;
{
@@ -897,7 +897,7 @@ xchar x, y;
}
}
STATIC_OVL int
static int
tether_glyph(x, y)
int x, y;
{
@@ -1800,7 +1800,7 @@ xchar x, y;
* If you don't want a patchwork monster while hallucinating, decide on
* a random monster in swallowed() and don't use what_mon() here.
*/
STATIC_OVL int
static int
swallow_to_glyph(mnum, loc)
int mnum;
int loc;
@@ -1866,7 +1866,7 @@ xchar x, y;
* than current data from the map.]
*/
STATIC_OVL int
static int
get_bk_glyph(x, y)
xchar x, y;
{
@@ -1967,7 +1967,7 @@ int x, y, a, b, c, dd;
*
* Things that are ambiguous: lava
*/
STATIC_OVL int
static int
check_pos(x, y, which)
int x, y, which;
{
@@ -1984,7 +1984,7 @@ int x, y, which;
/* Return TRUE if more than one is non-zero. */
/*ARGSUSED*/
#ifdef WA_VERBOSE
STATIC_OVL boolean
static boolean
more_than_one(x, y, a, b, c)
int x, y, a, b, c;
{
@@ -2000,7 +2000,7 @@ int x, y, a, b, c;
#endif
/* Return the wall mode for a T wall. */
STATIC_OVL int
static int
set_twall(x0, y0, x1, y1, x2, y2, x3, y3)
int x0, y0; /* used #if WA_VERBOSE */
int x1, y1, x2, y2, x3, y3;
@@ -2025,7 +2025,7 @@ int x1, y1, x2, y2, x3, y3;
}
/* Return wall mode for a horizontal or vertical wall. */
STATIC_OVL int
static int
set_wall(x, y, horiz)
int x, y, horiz;
{
@@ -2047,7 +2047,7 @@ int x, y, horiz;
}
/* Return a wall mode for a corner wall. (x4,y4) is the "inner" position. */
STATIC_OVL int
static int
set_corn(x1, y1, x2, y2, x3, y3, x4, y4)
int x1, y1, x2, y2, x3, y3, x4, y4;
{
@@ -2076,7 +2076,7 @@ int x1, y1, x2, y2, x3, y3, x4, y4;
}
/* Return mode for a crosswall. */
STATIC_OVL int
static int
set_crosswall(x, y)
int x, y;
{
@@ -2199,7 +2199,7 @@ unsigned char seenv_matrix[3][3] = { { SV2, SV1, SV0 },
#define sign(z) ((z) < 0 ? -1 : ((z) > 0 ? 1 : 0))
/* Set the seen vector of lev as if seen from (x0,y0) to (x,y). */
STATIC_OVL void
static void
set_seenv(lev, x0, y0, x, y)
struct rm *lev;
int x0, y0, x, y; /* from, to */
@@ -2278,7 +2278,7 @@ static const int cross_matrix[4][6] = {
};
/* Print out a T wall warning and all interesting info. */
STATIC_OVL void
static void
t_warn(lev)
struct rm *lev;
{
@@ -2311,7 +2311,7 @@ struct rm *lev;
* draw diagrams. See rm.h for more details on the wall modes and
* seen vector (SV).
*/
STATIC_OVL int
static int
wall_angle(lev)
struct rm *lev;
{