remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core

This commit is contained in:
nhmall
2019-07-14 17:24:58 -04:00
parent e3b5e7f95a
commit 0d34f43830
96 changed files with 2339 additions and 2370 deletions
+45 -45
View File
@@ -20,29 +20,29 @@ static NEARDATA const long takeoff_order[] = {
WORN_SHIRT, WORN_BOOTS, W_SWAPWEP, W_QUIVER, 0L
};
STATIC_DCL void FDECL(on_msg, (struct obj *));
STATIC_DCL void FDECL(toggle_stealth, (struct obj *, long, BOOLEAN_P));
STATIC_DCL void FDECL(toggle_displacement, (struct obj *, long, BOOLEAN_P));
STATIC_PTR int NDECL(Armor_on);
static void FDECL(on_msg, (struct obj *));
static void FDECL(toggle_stealth, (struct obj *, long, BOOLEAN_P));
static void FDECL(toggle_displacement, (struct obj *, long, BOOLEAN_P));
static int NDECL(Armor_on);
/* int NDECL(Boots_on); -- moved to extern.h */
STATIC_PTR int NDECL(Cloak_on);
STATIC_PTR int NDECL(Helmet_on);
STATIC_PTR int NDECL(Gloves_on);
STATIC_DCL void FDECL(wielding_corpse, (struct obj *, BOOLEAN_P));
STATIC_PTR int NDECL(Shield_on);
STATIC_PTR int NDECL(Shirt_on);
STATIC_DCL void NDECL(Amulet_on);
STATIC_DCL void FDECL(learnring, (struct obj *, BOOLEAN_P));
STATIC_DCL void FDECL(Ring_off_or_gone, (struct obj *, BOOLEAN_P));
STATIC_PTR int FDECL(select_off, (struct obj *));
STATIC_DCL struct obj *NDECL(do_takeoff);
STATIC_PTR int NDECL(take_off);
STATIC_DCL int FDECL(menu_remarm, (int));
STATIC_DCL void FDECL(count_worn_stuff, (struct obj **, BOOLEAN_P));
STATIC_PTR int FDECL(armor_or_accessory_off, (struct obj *));
STATIC_PTR int FDECL(accessory_or_armor_on, (struct obj *));
STATIC_DCL void FDECL(already_wearing, (const char *));
STATIC_DCL void FDECL(already_wearing2, (const char *, const char *));
static int NDECL(Cloak_on);
static int NDECL(Helmet_on);
static int NDECL(Gloves_on);
static void FDECL(wielding_corpse, (struct obj *, BOOLEAN_P));
static int NDECL(Shield_on);
static int NDECL(Shirt_on);
static void NDECL(Amulet_on);
static void FDECL(learnring, (struct obj *, BOOLEAN_P));
static void FDECL(Ring_off_or_gone, (struct obj *, BOOLEAN_P));
static int FDECL(select_off, (struct obj *));
static struct obj *NDECL(do_takeoff);
static int NDECL(take_off);
static int FDECL(menu_remarm, (int));
static void FDECL(count_worn_stuff, (struct obj **, BOOLEAN_P));
static int FDECL(armor_or_accessory_off, (struct obj *));
static int FDECL(accessory_or_armor_on, (struct obj *));
static void FDECL(already_wearing, (const char *));
static void FDECL(already_wearing2, (const char *, const char *));
void
off_msg(otmp)
@@ -53,7 +53,7 @@ struct obj *otmp;
}
/* for items that involve no delay */
STATIC_OVL void
static void
on_msg(otmp)
struct obj *otmp;
{
@@ -73,7 +73,7 @@ struct obj *otmp;
/* putting on or taking off an item which confers stealth;
give feedback and discover it iff stealth state is changing */
STATIC_OVL
static
void
toggle_stealth(obj, oldprop, on)
struct obj *obj;
@@ -107,7 +107,7 @@ boolean on;
/* putting on or taking off an item which confers displacement;
give feedback and discover it iff displacement state is changing *and*
hero is able to see self (or sense monsters) */
STATIC_OVL
static
void
toggle_displacement(obj, oldprop, on)
struct obj *obj;
@@ -257,7 +257,7 @@ Boots_off(VOID_ARGS)
return 0;
}
STATIC_PTR int
static int
Cloak_on(VOID_ARGS)
{
long oldprop =
@@ -362,7 +362,7 @@ Cloak_off(VOID_ARGS)
return 0;
}
STATIC_PTR
static
int
Helmet_on(VOID_ARGS)
{
@@ -472,7 +472,7 @@ Helmet_off(VOID_ARGS)
return 0;
}
STATIC_PTR
static
int
Gloves_on(VOID_ARGS)
{
@@ -500,7 +500,7 @@ Gloves_on(VOID_ARGS)
return 0;
}
STATIC_OVL void
static void
wielding_corpse(obj, voluntary)
struct obj *obj;
boolean voluntary; /* taking gloves off on purpose? */
@@ -568,7 +568,7 @@ Gloves_off(VOID_ARGS)
return 0;
}
STATIC_PTR int
static int
Shield_on(VOID_ARGS)
{
/* no shield currently requires special handling when put on, but we
@@ -615,7 +615,7 @@ Shield_off(VOID_ARGS)
return 0;
}
STATIC_PTR int
static int
Shirt_on(VOID_ARGS)
{
/* no shirt currently requires special handling when put on, but we
@@ -650,7 +650,7 @@ Shirt_off(VOID_ARGS)
return 0;
}
STATIC_PTR
static
int
Armor_on(VOID_ARGS)
{
@@ -687,7 +687,7 @@ Armor_gone()
return 0;
}
STATIC_OVL void
static void
Amulet_on()
{
/* make sure amulet isn't wielded; can't use remove_worn_item()
@@ -812,7 +812,7 @@ Amulet_off()
}
/* handle ring discovery; comparable to learnwand() */
STATIC_OVL void
static void
learnring(ring, observed)
struct obj *ring;
boolean observed;
@@ -961,7 +961,7 @@ register struct obj *obj;
}
}
STATIC_OVL void
static void
Ring_off_or_gone(obj, gone)
register struct obj *obj;
boolean gone;
@@ -1361,10 +1361,10 @@ static NEARDATA const char clothes[] = {
static NEARDATA const char accessories[] = {
RING_CLASS, AMULET_CLASS, TOOL_CLASS, FOOD_CLASS, ARMOR_CLASS, 0
};
STATIC_VAR NEARDATA int Narmorpieces, Naccessories;
static NEARDATA int Narmorpieces, Naccessories;
/* assign values to Narmorpieces and Naccessories */
STATIC_OVL void
static void
count_worn_stuff(which, accessorizing)
struct obj **which; /* caller wants this when count is 1 */
boolean accessorizing;
@@ -1402,7 +1402,7 @@ boolean accessorizing;
/* take off one piece or armor or one accessory;
shared by dotakeoff('T') and doremring('R') */
STATIC_OVL int
static int
armor_or_accessory_off(obj)
struct obj *obj;
{
@@ -1586,14 +1586,14 @@ struct obj *otmp;
return 1;
}
STATIC_OVL void
static void
already_wearing(cc)
const char *cc;
{
You("are already wearing %s%c", cc, (cc == c_that_) ? '!' : '.');
}
STATIC_OVL void
static void
already_wearing2(cc1, cc2)
const char *cc1, *cc2;
{
@@ -1782,7 +1782,7 @@ boolean noisy;
return !err;
}
STATIC_OVL int
static int
accessory_or_armor_on(obj)
struct obj *obj;
{
@@ -2217,7 +2217,7 @@ unchanger()
return 0;
}
STATIC_PTR
static
int
select_off(otmp)
register struct obj *otmp;
@@ -2340,7 +2340,7 @@ register struct obj *otmp;
return 0;
}
STATIC_OVL struct obj *
static struct obj *
do_takeoff()
{
struct obj *otmp = (struct obj *) 0;
@@ -2412,7 +2412,7 @@ do_takeoff()
}
/* occupation callback for 'A' */
STATIC_PTR
static
int
take_off(VOID_ARGS)
{
@@ -2550,7 +2550,7 @@ doddoremarm()
return 0;
}
STATIC_OVL int
static int
menu_remarm(retry)
int retry;
{