remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core
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@@ -7,17 +7,17 @@
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#include "mfndpos.h"
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STATIC_DCL boolean FDECL(dog_hunger, (struct monst *, struct edog *));
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STATIC_DCL int FDECL(dog_invent, (struct monst *, struct edog *, int));
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STATIC_DCL int FDECL(dog_goal, (struct monst *, struct edog *, int, int, int));
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STATIC_DCL struct monst *FDECL(find_targ, (struct monst *, int, int, int));
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STATIC_OVL int FDECL(find_friends, (struct monst *, struct monst *, int));
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STATIC_DCL struct monst *FDECL(best_target, (struct monst *));
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STATIC_DCL long FDECL(score_targ, (struct monst *, struct monst *));
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STATIC_DCL boolean FDECL(can_reach_location, (struct monst *, XCHAR_P,
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static boolean FDECL(dog_hunger, (struct monst *, struct edog *));
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static int FDECL(dog_invent, (struct monst *, struct edog *, int));
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static int FDECL(dog_goal, (struct monst *, struct edog *, int, int, int));
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static struct monst *FDECL(find_targ, (struct monst *, int, int, int));
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static int FDECL(find_friends, (struct monst *, struct monst *, int));
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static struct monst *FDECL(best_target, (struct monst *));
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static long FDECL(score_targ, (struct monst *, struct monst *));
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static boolean FDECL(can_reach_location, (struct monst *, XCHAR_P,
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XCHAR_P, XCHAR_P, XCHAR_P));
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STATIC_DCL boolean FDECL(could_reach_item, (struct monst *, XCHAR_P, XCHAR_P));
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STATIC_DCL void FDECL(quickmimic, (struct monst *));
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static boolean FDECL(could_reach_item, (struct monst *, XCHAR_P, XCHAR_P));
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static void FDECL(quickmimic, (struct monst *));
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/* pick a carried item for pet to drop */
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struct obj *
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@@ -121,7 +121,7 @@ static NEARDATA const char nofetch[] = { BALL_CLASS, CHAIN_CLASS, ROCK_CLASS,
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0 };
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STATIC_PTR void FDECL(wantdoor, (int, int, genericptr_t));
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static void FDECL(wantdoor, (int, int, genericptr_t));
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boolean
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cursed_object_at(x, y)
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@@ -355,7 +355,7 @@ boolean devour;
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}
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/* hunger effects -- returns TRUE on starvation */
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STATIC_OVL boolean
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static boolean
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dog_hunger(mtmp, edog)
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struct monst *mtmp;
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struct edog *edog;
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@@ -401,7 +401,7 @@ struct edog *edog;
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/* do something with object (drop, pick up, eat) at current position
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* returns 1 if object eaten (since that counts as dog's move), 2 if died
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*/
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STATIC_OVL int
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static int
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dog_invent(mtmp, edog, udist)
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register struct monst *mtmp;
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register struct edog *edog;
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@@ -474,7 +474,7 @@ int udist;
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/* set dog's goal -- gtyp, gx, gy;
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returns -1/0/1 (dog's desire to approach player) or -2 (abort move) */
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STATIC_OVL int
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static int
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dog_goal(mtmp, edog, after, udist, whappr)
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register struct monst *mtmp;
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struct edog *edog;
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@@ -618,7 +618,7 @@ int after, udist, whappr;
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return appr;
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}
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STATIC_OVL struct monst *
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static struct monst *
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find_targ(mtmp, dx, dy, maxdist)
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register struct monst *mtmp;
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int dx, dy;
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@@ -661,7 +661,7 @@ int maxdist;
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return targ;
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}
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STATIC_OVL int
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static int
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find_friends(mtmp, mtarg, maxdist)
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struct monst *mtmp, *mtarg;
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int maxdist;
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@@ -707,7 +707,7 @@ int maxdist;
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return 0;
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}
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STATIC_OVL long
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static long
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score_targ(mtmp, mtarg)
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struct monst *mtmp, *mtarg;
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{
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@@ -808,7 +808,7 @@ struct monst *mtmp, *mtarg;
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return score;
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}
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STATIC_OVL struct monst *
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static struct monst *
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best_target(mtmp)
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struct monst *mtmp; /* Pet */
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{
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@@ -1268,7 +1268,7 @@ int after; /* this is extra fast monster movement */
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}
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/* check if a monster could pick up objects from a location */
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STATIC_OVL boolean
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static boolean
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could_reach_item(mon, nx, ny)
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struct monst *mon;
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xchar nx, ny;
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@@ -1287,7 +1287,7 @@ xchar nx, ny;
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* Since the maximum food distance is 5, this should never be more than 5
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* calls deep.
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*/
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STATIC_OVL boolean
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static boolean
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can_reach_location(mon, mx, my, fx, fy)
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struct monst *mon;
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xchar mx, my, fx, fy;
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@@ -1323,7 +1323,7 @@ xchar mx, my, fx, fy;
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}
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/* do_clear_area client */
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STATIC_PTR void
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static void
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wantdoor(x, y, distance)
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int x, y;
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genericptr_t distance;
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@@ -1369,7 +1369,7 @@ struct monst *mtmp;
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}
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}
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STATIC_OVL void
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static void
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quickmimic(mtmp)
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struct monst *mtmp;
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{
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