remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core
This commit is contained in:
+23
-23
@@ -6,23 +6,23 @@
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#include "hack.h"
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#include "artifact.h"
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STATIC_VAR NEARDATA struct obj *mon_currwep = (struct obj *) 0;
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static NEARDATA struct obj *mon_currwep = (struct obj *) 0;
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STATIC_DCL boolean FDECL(u_slip_free, (struct monst *, struct attack *));
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STATIC_DCL int FDECL(passiveum, (struct permonst *, struct monst *,
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static boolean FDECL(u_slip_free, (struct monst *, struct attack *));
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static int FDECL(passiveum, (struct permonst *, struct monst *,
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struct attack *));
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STATIC_DCL void FDECL(mayberem, (struct monst *, const char *,
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static void FDECL(mayberem, (struct monst *, const char *,
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struct obj *, const char *));
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STATIC_DCL boolean FDECL(diseasemu, (struct permonst *));
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STATIC_DCL int FDECL(hitmu, (struct monst *, struct attack *));
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STATIC_DCL int FDECL(gulpmu, (struct monst *, struct attack *));
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STATIC_DCL int FDECL(explmu, (struct monst *, struct attack *, BOOLEAN_P));
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STATIC_DCL void FDECL(missmu, (struct monst *, BOOLEAN_P, struct attack *));
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STATIC_DCL void FDECL(mswings, (struct monst *, struct obj *));
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STATIC_DCL void FDECL(wildmiss, (struct monst *, struct attack *));
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STATIC_DCL void FDECL(hitmsg, (struct monst *, struct attack *));
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static boolean FDECL(diseasemu, (struct permonst *));
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static int FDECL(hitmu, (struct monst *, struct attack *));
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static int FDECL(gulpmu, (struct monst *, struct attack *));
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static int FDECL(explmu, (struct monst *, struct attack *, BOOLEAN_P));
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static void FDECL(missmu, (struct monst *, BOOLEAN_P, struct attack *));
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static void FDECL(mswings, (struct monst *, struct obj *));
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static void FDECL(wildmiss, (struct monst *, struct attack *));
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static void FDECL(hitmsg, (struct monst *, struct attack *));
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STATIC_OVL void
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static void
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hitmsg(mtmp, mattk)
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struct monst *mtmp;
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struct attack *mattk;
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@@ -73,7 +73,7 @@ struct attack *mattk;
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}
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/* monster missed you */
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STATIC_OVL void
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static void
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missmu(mtmp, nearmiss, mattk)
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struct monst *mtmp;
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boolean nearmiss;
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@@ -92,7 +92,7 @@ struct attack *mattk;
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}
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/* monster swings obj */
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STATIC_OVL void
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static void
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mswings(mtmp, otemp)
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struct monst *mtmp;
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struct obj *otemp;
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@@ -135,7 +135,7 @@ u_slow_down()
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}
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/* monster attacked your displaced image */
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STATIC_OVL void
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static void
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wildmiss(mtmp, mattk)
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struct monst *mtmp;
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struct attack *mattk;
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@@ -809,7 +809,7 @@ register struct monst *mtmp;
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return 0;
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}
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STATIC_OVL boolean
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static boolean
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diseasemu(mdat)
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struct permonst *mdat;
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{
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@@ -824,7 +824,7 @@ struct permonst *mdat;
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}
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/* check whether slippery clothing protects from hug or wrap attack */
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STATIC_OVL boolean
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static boolean
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u_slip_free(mtmp, mattk)
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struct monst *mtmp;
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struct attack *mattk;
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@@ -913,7 +913,7 @@ struct monst *mon;
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* 3 if the monster lives but teleported/paralyzed, so it can't keep
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* attacking you
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*/
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STATIC_OVL int
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static int
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hitmu(mtmp, mattk)
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register struct monst *mtmp;
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register struct attack *mattk;
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@@ -1772,7 +1772,7 @@ gulp_blnd_check()
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}
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/* monster swallows you, or damage if u.uswallow */
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STATIC_OVL int
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static int
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gulpmu(mtmp, mattk)
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struct monst *mtmp;
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struct attack *mattk;
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@@ -2023,7 +2023,7 @@ struct attack *mattk;
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}
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/* monster explodes in your face */
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STATIC_OVL int
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static int
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explmu(mtmp, mattk, ufound)
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struct monst *mtmp;
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struct attack *mattk;
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@@ -2713,7 +2713,7 @@ struct monst *mon;
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return 1;
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}
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STATIC_OVL void
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static void
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mayberem(mon, seducer, obj, str)
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struct monst *mon;
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const char *seducer; /* only used for alternate message */
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@@ -2766,7 +2766,7 @@ const char *str;
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* to know whether hero reverted in order to decide whether passive
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* damage applies.
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*/
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STATIC_OVL int
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static int
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passiveum(olduasmon, mtmp, mattk)
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struct permonst *olduasmon;
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struct monst *mtmp;
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