remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core

This commit is contained in:
nhmall
2019-07-14 17:24:58 -04:00
parent e3b5e7f95a
commit 0d34f43830
96 changed files with 2339 additions and 2370 deletions

View File

@@ -5,21 +5,21 @@
#include "hack.h"
STATIC_DCL void FDECL(mkbox_cnts, (struct obj *));
STATIC_DCL unsigned FDECL(nextoid, (struct obj *, struct obj *));
STATIC_DCL void FDECL(maybe_adjust_light, (struct obj *, int));
STATIC_DCL void FDECL(obj_timer_checks, (struct obj *,
static void FDECL(mkbox_cnts, (struct obj *));
static unsigned FDECL(nextoid, (struct obj *, struct obj *));
static void FDECL(maybe_adjust_light, (struct obj *, int));
static void FDECL(obj_timer_checks, (struct obj *,
XCHAR_P, XCHAR_P, int));
STATIC_DCL void FDECL(container_weight, (struct obj *));
STATIC_DCL struct obj *FDECL(save_mtraits, (struct obj *, struct monst *));
STATIC_DCL void FDECL(objlist_sanity, (struct obj *, int, const char *));
STATIC_DCL void FDECL(mon_obj_sanity, (struct monst *, const char *));
STATIC_DCL const char *FDECL(where_name, (struct obj *));
STATIC_DCL void FDECL(insane_object, (struct obj *, const char *,
static void FDECL(container_weight, (struct obj *));
static struct obj *FDECL(save_mtraits, (struct obj *, struct monst *));
static void FDECL(objlist_sanity, (struct obj *, int, const char *));
static void FDECL(mon_obj_sanity, (struct monst *, const char *));
static const char *FDECL(where_name, (struct obj *));
static void FDECL(insane_object, (struct obj *, const char *,
const char *, struct monst *));
STATIC_DCL void FDECL(check_contained, (struct obj *, const char *));
STATIC_DCL void FDECL(check_glob, (struct obj *, const char *));
STATIC_DCL void FDECL(sanity_check_worn, (struct obj *));
static void FDECL(check_contained, (struct obj *, const char *));
static void FDECL(check_glob, (struct obj *, const char *));
static void FDECL(sanity_check_worn, (struct obj *));
struct icp {
int iprob; /* probability of an item type */
@@ -272,7 +272,7 @@ boolean artif;
return mksobj(i, TRUE, artif);
}
STATIC_OVL void
static void
mkbox_cnts(box)
struct obj *box;
{
@@ -468,7 +468,7 @@ long num;
/* when splitting a stack that has o_id-based shop prices, pick an
o_id value for the new stack that will maintain the same price */
STATIC_OVL unsigned
static unsigned
nextoid(oldobj, newobj)
struct obj *oldobj, *newobj;
{
@@ -1222,7 +1222,7 @@ struct obj *body;
(void) start_timer(when, TIMER_OBJECT, action, obj_to_any(body));
}
STATIC_OVL void
static void
maybe_adjust_light(obj, old_range)
struct obj *obj;
int old_range;
@@ -1836,7 +1836,7 @@ struct obj *otmp;
return retval;
}
STATIC_OVL void
static void
obj_timer_checks(otmp, x, y, force)
struct obj *otmp;
xchar x, y;
@@ -2131,7 +2131,7 @@ struct obj *obj;
}
/* Recalculate the weight of this container and all of _its_ containers. */
STATIC_OVL void
static void
container_weight(container)
struct obj *container;
{
@@ -2331,7 +2331,7 @@ obj_sanity_check()
}
/* sanity check for objects on specified list (fobj, &c) */
STATIC_OVL void
static void
objlist_sanity(objlist, wheretype, mesg)
struct obj *objlist;
int wheretype;
@@ -2383,7 +2383,7 @@ const char *mesg;
}
/* sanity check for objects carried by all monsters in specified list */
STATIC_OVL void
static void
mon_obj_sanity(monlist, mesg)
struct monst *monlist;
const char *mesg;
@@ -2419,7 +2419,7 @@ static const char *obj_state_names[NOBJ_STATES] = { "free", "floor",
"minvent", "migrating",
"buried", "onbill" };
STATIC_OVL const char *
static const char *
where_name(obj)
struct obj *obj;
{
@@ -2436,7 +2436,7 @@ struct obj *obj;
return obj_state_names[where];
}
STATIC_OVL void
static void
insane_object(obj, fmt, mesg, mon)
struct obj *obj;
const char *fmt, *mesg;
@@ -2464,7 +2464,7 @@ struct monst *mon;
}
/* obj sanity check: check objects inside container */
STATIC_OVL void
static void
check_contained(container, mesg)
struct obj *container;
const char *mesg;
@@ -2512,7 +2512,7 @@ const char *mesg;
}
/* called when 'obj->globby' is set so we don't recheck it here */
STATIC_OVL void
static void
check_glob(obj, mesg)
struct obj *obj;
const char *mesg;
@@ -2535,7 +2535,7 @@ const char *mesg;
}
/* check an object in hero's or monster's inventory which has worn mask set */
STATIC_OVL void
static void
sanity_check_worn(obj)
struct obj *obj;
{