remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core
This commit is contained in:
62
src/muse.c
62
src/muse.c
@@ -14,33 +14,33 @@
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* are confused don't know not to read scrolls, etc....
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*/
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STATIC_DCL struct permonst *FDECL(muse_newcham_mon, (struct monst *));
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STATIC_DCL int FDECL(precheck, (struct monst *, struct obj *));
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STATIC_DCL void FDECL(mzapwand, (struct monst *, struct obj *, BOOLEAN_P));
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STATIC_DCL void FDECL(mplayhorn, (struct monst *, struct obj *, BOOLEAN_P));
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STATIC_DCL void FDECL(mreadmsg, (struct monst *, struct obj *));
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STATIC_DCL void FDECL(mquaffmsg, (struct monst *, struct obj *));
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STATIC_DCL boolean FDECL(m_use_healing, (struct monst *));
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STATIC_PTR int FDECL(mbhitm, (struct monst *, struct obj *));
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STATIC_DCL void FDECL(mbhit, (struct monst *, int,
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static struct permonst *FDECL(muse_newcham_mon, (struct monst *));
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static int FDECL(precheck, (struct monst *, struct obj *));
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static void FDECL(mzapwand, (struct monst *, struct obj *, BOOLEAN_P));
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static void FDECL(mplayhorn, (struct monst *, struct obj *, BOOLEAN_P));
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static void FDECL(mreadmsg, (struct monst *, struct obj *));
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static void FDECL(mquaffmsg, (struct monst *, struct obj *));
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static boolean FDECL(m_use_healing, (struct monst *));
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static int FDECL(mbhitm, (struct monst *, struct obj *));
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static void FDECL(mbhit, (struct monst *, int,
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int FDECL((*), (MONST_P, OBJ_P)),
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int FDECL((*), (OBJ_P, OBJ_P)), struct obj *));
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STATIC_DCL void FDECL(you_aggravate, (struct monst *));
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STATIC_DCL void FDECL(mon_consume_unstone, (struct monst *, struct obj *,
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static void FDECL(you_aggravate, (struct monst *));
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static void FDECL(mon_consume_unstone, (struct monst *, struct obj *,
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BOOLEAN_P, BOOLEAN_P));
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STATIC_DCL boolean FDECL(cures_stoning, (struct monst *, struct obj *,
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static boolean FDECL(cures_stoning, (struct monst *, struct obj *,
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BOOLEAN_P));
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STATIC_DCL boolean FDECL(mcould_eat_tin, (struct monst *));
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STATIC_DCL boolean FDECL(muse_unslime, (struct monst *, struct obj *,
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static boolean FDECL(mcould_eat_tin, (struct monst *));
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static boolean FDECL(muse_unslime, (struct monst *, struct obj *,
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struct trap *, BOOLEAN_P));
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STATIC_DCL int FDECL(cures_sliming, (struct monst *, struct obj *));
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STATIC_DCL boolean FDECL(green_mon, (struct monst *));
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static int FDECL(cures_sliming, (struct monst *, struct obj *));
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static boolean FDECL(green_mon, (struct monst *));
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/* Any preliminary checks which may result in the monster being unable to use
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* the item. Returns 0 if nothing happened, 2 if the monster can't do
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* anything (i.e. it teleported) and 1 if it's dead.
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*/
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STATIC_OVL int
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static int
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precheck(mon, obj)
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struct monst *mon;
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struct obj *obj;
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@@ -147,7 +147,7 @@ struct obj *obj;
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/* when a monster zaps a wand give a message, deduct a charge, and if it
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isn't directly seen, remove hero's memory of the number of charges */
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STATIC_OVL void
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static void
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mzapwand(mtmp, otmp, self)
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struct monst *mtmp;
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struct obj *otmp;
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@@ -171,7 +171,7 @@ boolean self;
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}
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/* similar to mzapwand() but for magical horns (only instrument mons play) */
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STATIC_OVL void
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static void
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mplayhorn(mtmp, otmp, self)
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struct monst *mtmp;
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struct obj *otmp;
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@@ -196,7 +196,7 @@ boolean self;
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otmp->spe -= 1; /* use a charge */
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}
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STATIC_OVL void
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static void
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mreadmsg(mtmp, otmp)
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struct monst *mtmp;
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struct obj *otmp;
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@@ -237,7 +237,7 @@ struct obj *otmp;
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vismon ? mon_nam(mtmp) : mhe(mtmp));
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}
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STATIC_OVL void
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static void
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mquaffmsg(mtmp, otmp)
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struct monst *mtmp;
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struct obj *otmp;
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@@ -280,7 +280,7 @@ struct obj *otmp;
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* that if you polymorph into one you teleport at will.
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*/
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STATIC_OVL boolean
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static boolean
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m_use_healing(mtmp)
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struct monst *mtmp;
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{
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@@ -1209,7 +1209,7 @@ struct monst *mtmp;
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#undef nomore
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}
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STATIC_PTR
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static
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int
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mbhitm(mtmp, otmp)
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register struct monst *mtmp;
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@@ -1291,7 +1291,7 @@ register struct obj *otmp;
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* zapping you, so we need a special function for it. (Unless someone wants
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* to merge the two functions...)
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*/
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STATIC_OVL void
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static void
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mbhit(mon, range, fhitm, fhito, obj)
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struct monst *mon; /* monster shooting the wand */
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register int range; /* direction and range */
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@@ -1964,7 +1964,7 @@ struct monst *mtmp;
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return 0;
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}
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STATIC_OVL void
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static void
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you_aggravate(mtmp)
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struct monst *mtmp;
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{
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@@ -2215,7 +2215,7 @@ boolean by_you;
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return FALSE;
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}
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STATIC_OVL void
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static void
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mon_consume_unstone(mon, obj, by_you, stoning)
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struct monst *mon;
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struct obj *obj;
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@@ -2295,7 +2295,7 @@ boolean stoning; /* True: stop petrification, False: cure stun && confusion */
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}
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/* decide whether obj can cure petrification; also used when picking up */
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STATIC_OVL boolean
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static boolean
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cures_stoning(mon, obj, tinok)
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struct monst *mon;
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struct obj *obj;
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@@ -2312,7 +2312,7 @@ boolean tinok;
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|| slimeproof(mon->data))));
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}
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STATIC_OVL boolean
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static boolean
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mcould_eat_tin(mon)
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struct monst *mon;
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{
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@@ -2418,7 +2418,7 @@ boolean by_you;
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}
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/* mon uses an item--selected by caller--to burn away incipient slime */
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STATIC_OVL boolean
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static boolean
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muse_unslime(mon, obj, trap, by_you)
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struct monst *mon;
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struct obj *obj;
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@@ -2527,7 +2527,7 @@ boolean by_you; /* true: if mon kills itself, hero gets credit/blame */
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}
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/* decide whether obj can be used to cure green slime */
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STATIC_OVL int
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static int
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cures_sliming(mon, obj)
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struct monst *mon;
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struct obj *obj;
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@@ -2544,7 +2544,7 @@ struct obj *obj;
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/* TRUE if monster appears to be green; for active TEXTCOLOR, we go by
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the display color, otherwise we just pick things that seem plausibly
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green (which doesn't necessarily match the TEXTCOLOR categorization) */
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STATIC_OVL boolean
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static boolean
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green_mon(mon)
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struct monst *mon;
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{
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