remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core

This commit is contained in:
nhmall
2019-07-14 17:24:58 -04:00
parent e3b5e7f95a
commit 0d34f43830
96 changed files with 2339 additions and 2370 deletions
+14 -14
View File
@@ -28,19 +28,19 @@
#include "hack.h"
STATIC_DCL void FDECL(awaken_monsters, (int));
STATIC_DCL void FDECL(put_monsters_to_sleep, (int));
STATIC_DCL void FDECL(charm_snakes, (int));
STATIC_DCL void FDECL(calm_nymphs, (int));
STATIC_DCL void FDECL(charm_monsters, (int));
STATIC_DCL void FDECL(do_earthquake, (int));
STATIC_DCL int FDECL(do_improvisation, (struct obj *));
static void FDECL(awaken_monsters, (int));
static void FDECL(put_monsters_to_sleep, (int));
static void FDECL(charm_snakes, (int));
static void FDECL(calm_nymphs, (int));
static void FDECL(charm_monsters, (int));
static void FDECL(do_earthquake, (int));
static int FDECL(do_improvisation, (struct obj *));
/*
* Wake every monster in range...
*/
STATIC_OVL void
static void
awaken_monsters(distance)
int distance;
{
@@ -71,7 +71,7 @@ int distance;
* Make monsters fall asleep. Note that they may resist the spell.
*/
STATIC_OVL void
static void
put_monsters_to_sleep(distance)
int distance;
{
@@ -92,7 +92,7 @@ int distance;
* Charm snakes in range. Note that the snakes are NOT tamed.
*/
STATIC_OVL void
static void
charm_snakes(distance)
int distance;
{
@@ -127,7 +127,7 @@ int distance;
* Calm nymphs in range.
*/
STATIC_OVL void
static void
calm_nymphs(distance)
int distance;
{
@@ -193,7 +193,7 @@ struct monst *bugler; /* monster that played instrument */
/* Charm monsters in range. Note that they may resist the spell.
* If swallowed, range is reduced to 0.
*/
STATIC_OVL void
static void
charm_monsters(distance)
int distance;
{
@@ -219,7 +219,7 @@ int distance;
/* Generate earthquake :-) of desired force.
* That is: create random chasms (pits).
*/
STATIC_OVL void
static void
do_earthquake(force)
int force;
{
@@ -447,7 +447,7 @@ const char *beats[] = {
/*
* The player is trying to extract something from his/her instrument.
*/
STATIC_OVL int
static int
do_improvisation(instr)
struct obj *instr;
{