remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core
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+2
-2
@@ -41,7 +41,7 @@ boolean FDECL(enter_force_field, (genericptr,genericptr));
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NhRegion *FDECL(create_force_field, (XCHAR_P,XCHAR_P,int,long));
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#endif
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STATIC_DCL void FDECL(reset_region_mids, (NhRegion *));
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static void FDECL(reset_region_mids, (NhRegion *));
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static const callback_proc callbacks[] = {
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#define INSIDE_GAS_CLOUD 0
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@@ -925,7 +925,7 @@ long *count, *size;
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}
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/* update monster IDs for region being loaded from bones; `ghostly' implied */
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STATIC_OVL void
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static void
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reset_region_mids(reg)
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NhRegion *reg;
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{
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