diff --git a/doc/Guidebook.txt b/doc/Guidebook.txt index 104a5ca44..fb13a34a2 100644 --- a/doc/Guidebook.txt +++ b/doc/Guidebook.txt @@ -126,7 +126,7 @@ as well as tracking and stealthy movement. - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -192,7 +192,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -258,7 +258,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -324,7 +324,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -390,7 +390,7 @@ played. - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -456,7 +456,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -493,7 +493,7 @@ I This marks the last known location of an invisible or other- wise unseen monster. Note that the monster could have - moved. The 'f' and 'm' commands may be useful here. + moved. The 'F' and 'm' commands may be useful here. You need not memorize all these symbols; you can ask the game what any symbol represents with the `/' command (see the @@ -522,7 +522,7 @@ ed. Typing a `*' lists your entire inventory, so you can see the - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -588,7 +588,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -631,9 +631,9 @@ sidered interesting. _ Travel to a map location via a shortest-path algorithm. - Stops on most of the same conditions as the `G' command - does. For ports with mouse support, the command is also - invoked when a mouse-click takes place on a location further + Stops on most of the same conditions as the `G' command + does. For ports with mouse support, the command is also in- + voked when a mouse-click takes place on a location further than 1 cell away from the current position. . Rest, do nothing for one turn. @@ -654,7 +654,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -720,7 +720,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -786,7 +786,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -852,7 +852,7 @@ (R)UNIX is a registered trademark of AT&T. - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -918,7 +918,7 @@ suitable weapons for this type of combat, or it will be - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -984,7 +984,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1050,7 +1050,7 @@ doors are not restricted in this fashion. - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1116,7 +1116,7 @@ sionally one of these creatures will displace you during the - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1171,7 +1171,7 @@ monster has moved and you don't wish to fight, you can use the `m' command to move without fighting; likewise, if you don't re- member a monster but want to try fighting anyway, you can use the - `f' command. + `F' command. 6.2. Your pet @@ -1182,7 +1182,7 @@ worried about it or want to train it, you can feed it, too, by - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1248,7 +1248,7 @@ will add the object(s) to your pack and tell you what you just - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1314,7 +1314,7 @@ better or more beneficially than normal uncursed items. For - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1380,7 +1380,7 @@ the ``two weapon combat'' skill, you may wield both primary and - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1432,9 +1432,9 @@ NetHack choose another item to automatically fill your quiver when the inventory slot used for `Q' runs out. - Some characters have the ability fire a volley of multiple - items in a single turn. Knowing how to load several rounds of - ammunition at once -- or hold several missiles in your hand -- + Some characters have the ability to fire a volley of multi- + ple items in a single turn. Knowing how to load several rounds + of ammunition at once -- or hold several missiles in your hand -- and still hit a target is not an easy task. Rangers are among those who are adept at this task, as are those with a high level of proficiency in the relevant weapon skill (in bow skill if @@ -1446,7 +1446,7 @@ `t' or `f' command. For example, ``2f'' (or ``n2f'' if using - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1512,7 +1512,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1578,7 +1578,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1644,7 +1644,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1710,7 +1710,7 @@ two rings, one on each ring finger. - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1776,7 +1776,7 @@ example, lamps burn out after a while. Other tools are - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1842,7 +1842,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1908,7 +1908,7 @@ monster while polymorphed is treated as if you ate the creature's - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -1974,7 +1974,7 @@ any object into another object of the same type (``polypiling'') - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2040,7 +2040,7 @@ NETHACKOPTIONS. Any line starting with ``DUNGEON='', - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2106,7 +2106,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2172,7 +2172,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2238,7 +2238,7 @@ fault ``|-\\/*!)(0#@*/-\\||\\-//-\\| |\\-/''). The effects - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2304,7 +2304,7 @@ with the `/' command, ask if you want to see it (default - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2370,7 +2370,7 @@ Menu character accelerator to deselect all items in a menu. - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2436,7 +2436,7 @@ VWXYZ@ '&;:~]''). This string is subjected to the same - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2502,7 +2502,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2568,7 +2568,7 @@ value is examined; `r' is an exception with ``Rogue'', - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2634,7 +2634,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2700,7 +2700,7 @@ config file, and if the window port is capable of adjusting to - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2766,7 +2766,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2832,7 +2832,7 @@ port. - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2898,7 +2898,7 @@ A lot of speech access programs use the number-pad to review - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -2964,7 +2964,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -3030,7 +3030,7 @@ Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -3096,7 +3096,7 @@ wick Allison improved the spell casting system with the Wizard - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -3127,42 +3127,42 @@ Version 3.3 offered many firsts. It was the first version to separate race and profession. The Elf class was removed in pref- - erence to an Elf Race, and the races of Dwarves, Gnomes, and Orcs + erence to an elf race, and the races of dwarves, gnomes, and orcs made their first appearance in the game alongside the familiar - Human race. Monk and Ranger roles joined Archeologists, Barbar- - ians, Cavemen, Healers, Knights, Priests, Rogues, Tourists, - Valkyries and of course, Wizards. It was also the first version - to allow you to ride a steed, and was the first version to have a - publicly available web-site listing all the bugs that had been - discovered. Despite that constantly growing bug list, 3.3 proved - stable enough to last for more than a year and a half. + human race. Monk and Ranger roles joined Archeologists, Barbar- + ians, Cavemen, Healers, Knights, Priests, Rogues, Samurai, + Tourists, Valkyries and of course, Wizards. It was also the + first version to allow you to ride a steed, and was the first + version to have a publicly available web-site listing all the + bugs that had been discovered. Despite that constantly growing + bug list, 3.3 proved stable enough to last for more than a year + and a half. - The 3.4 development team initially consisted of Michael Al- - lison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin Hugo, Ken - Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and - Paul Winner, with Warwick Allison joining just before the re- + The 3.4 development team initially consisted of Michael Al- + lison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin Hugo, Ken + Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and + Paul Winner, with Warwick Allison joining just before the re- lease of NetHack 3.4.0 in March 2002. - As with version 3.2, various people contributed to the game + As with version 3.3, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: Pat Rankin maintained 3.4 for VMS. - Michael Allison maintained NetHack 3.4 for the MS-DOS plat- + Michael Allison maintained NetHack 3.4 for the MS-DOS plat- form. Paul Winner and Yitzhak Sapir provided encouragement. - Dean Luick, Mark Modrall, and Kevin Hugo maintained and en- + Dean Luick, Mark Modrall, and Kevin Hugo maintained and en- hanced the Macintosh port of 3.4. - Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, - and Yitzhak Sapir maintained and enhanced 3.4 for the Microsoft + Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, + and Yitzhak Sapir maintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel contributed a new graphical inter- face for the Windows port. - - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -3174,22 +3174,22 @@ Ron Van Iwaarden maintained 3.4 for OS/2. - Janne Salmijarvi and Teemu Suikki maintained and enhanced - the Amiga port of 3.4 after Janne Salmijarvi resurrected it for + Janne Salmijarvi and Teemu Suikki maintained and enhanced + the Amiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1. - Christian ``Marvin'' Bressler maintained 3.4 for the Atari + Christian ``Marvin'' Bressler maintained 3.4 for the Atari after he resurrected it for 3.3.1. - There is a NetHack web site maintained by Ken Lorber at + There is a NetHack web site maintained by Ken Lorber at http://www.nethack.org/. - - - - - - - - - - - From time to time, some depraved individual out there in - netland sends a particularly intriguing modification to help out - with the game. The Gods of the Dungeon sometimes make note of - the names of the worst of these miscreants in this, the list of + From time to time, some depraved individual out there in + netland sends a particularly intriguing modification to help out + with the game. The Gods of the Dungeon sometimes make note of + the names of the worst of these miscreants in this, the list of Dungeoneers: @@ -3228,7 +3228,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002 @@ -3274,7 +3274,7 @@ Gregg Wonderly Michael Hamel Warwick Allison Hao-yang Wang Michael Sokolov Yitzhak Sapir - Brand and product names are trademarks or registered trademarks + Brand and product names are trademarks or registered trademarks of their respective holders. @@ -3294,7 +3294,7 @@ - NetHack 3.4 March 17, 2002 + NetHack 3.4 March 20, 2002