mextra changes

Note: The CVS repository was tagged with NETHACK_PRE_MEXTRA
prior to application of this patch to allow easy withdrawal if necessary.

Adds a new mextra structure type that has a set
of pointers to various types of monster structures
including:
   mname, egd, epri, eshk, emin, edog

Replaces the mextra bits in the monst structure
with a single pointer called mtmp->mextra of type
(struct mextra *).
The pointer can be null if there are no additional
structures attached. The mextra structure is not
adjacent to the monst structure.

Reduces the in-memory footprint of the monst that
has no other structures attached, at the cost
of adding 6 extra long ints per monster to
the save file

The new mextra structure has the mextra fields
independent of each other, not overlapping as was
the case with previous NetHack versions.
This patch doesn't do anything to capitalize on
that difference however.

Consolidates vault.h, epri.h, eshk.h, emin.h and edog.h
into mextra.h

Adds a macro for checking for whether a monster has
a name:
	has_name(monst)

This fixes the magic trap panic
   expels() -> spoteffects() -> dotrap() ->
	domagictrap() -> tamedog()
because the monst no longer varies in size so no
replacement is required.
This commit is contained in:
nethack.allison
2006-01-06 05:46:03 +00:00
parent cfbc5194ae
commit 0dc071bee8
39 changed files with 1015 additions and 625 deletions

View File

@@ -426,6 +426,8 @@ E void FDECL(adj_abon, (struct obj *,SCHAR_P));
/* ### dog.c ### */
E void FDECL(newedog, (struct monst *));
E void FDECL(free_edog, (struct monst *));
E void FDECL(initedog, (struct monst *));
E struct monst *FDECL(make_familiar, (struct obj *,XCHAR_P,XCHAR_P,BOOLEAN_P));
E struct monst *NDECL(makedog);
@@ -436,7 +438,7 @@ E void FDECL(mon_catchup_elapsed_time, (struct monst *,long));
E void FDECL(keepdogs, (BOOLEAN_P));
E void FDECL(migrate_to_level, (struct monst *,XCHAR_P,XCHAR_P,coord *));
E int FDECL(dogfood, (struct monst *,struct obj *));
E struct monst *FDECL(tamedog, (struct monst *,struct obj *));
E boolean FDECL(tamedog, (struct monst *,struct obj *));
E void FDECL(abuse_dog, (struct monst *));
E void FDECL(wary_dog, (struct monst *, BOOLEAN_P));
@@ -962,6 +964,7 @@ E void FDECL(readmail, (struct obj *));
/* ### makemon.c ### */
E void FDECL(dealloc_monst, (struct monst *));
E boolean FDECL(is_home_elemental, (struct permonst *));
E struct monst *FDECL(clone_mon, (struct monst *,XCHAR_P,XCHAR_P));
E int FDECL(monhp_per_lvl, (struct monst *));
@@ -1027,6 +1030,8 @@ E int FDECL(doseduce, (struct monst *));
/* ### minion.c ### */
E void FDECL(newemin, (struct monst *));
E void FDECL(free_emin, (struct monst *));
E int FDECL(msummon, (struct monst *));
E void FDECL(summon_minion, (ALIGNTYP_P,BOOLEAN_P));
E int FDECL(demon_talk, (struct monst *));
@@ -1686,6 +1691,8 @@ E void FDECL(ghod_hitsu, (struct monst *));
E void NDECL(angry_priest);
E void NDECL(clearpriests);
E void FDECL(restpriest, (struct monst *,BOOLEAN_P));
E void FDECL(newepri, (struct monst *));
E void FDECL(free_epri, (struct monst *));
/* ### quest.c ### */
@@ -1774,6 +1781,7 @@ E void FDECL(getlev, (int,int,XCHAR_P,BOOLEAN_P));
E void FDECL(get_plname_from_file, (int, char *));
E void NDECL(minit);
E boolean FDECL(lookup_id_mapping, (unsigned, unsigned *));
E struct monst *FDECL(buffer_to_mon, (genericptr_t));
E void FDECL(mread, (int,genericptr_t,unsigned int));
#ifndef GOLDOBJ
E void FDECL(put_gold_back, (struct obj **,long *));
@@ -1853,6 +1861,7 @@ E void NDECL(co_false);
#else
E void FDECL(savelev, (int,XCHAR_P,int));
#endif
E genericptr_t FDECL(mon_to_buffer, (struct monst *, int *));
E void FDECL(bufon, (int));
E void FDECL(bufoff, (int));
E void FDECL(bflush, (int));
@@ -1932,6 +1941,8 @@ E char *FDECL(Shk_Your, (char *,struct obj *));
/* ### shknam.c ### */
E void FDECL(neweshk, (struct monst *));
E void FDECL(free_eshk, (struct monst *));
E void FDECL(stock_room, (int,struct mkroom *));
E boolean FDECL(saleable, (struct monst *,struct obj *));
E int FDECL(get_shop_item, (int));
@@ -2207,6 +2218,8 @@ E int FDECL(hide_privileges, (BOOLEAN_P));
/* ### vault.c ### */
E void FDECL(newegd, (struct monst *));
E void FDECL(free_egd, (struct monst *));
E boolean FDECL(grddead, (struct monst *));
E char FDECL(vault_occupied, (char *));
E void NDECL(invault);