update sys win
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@@ -43,7 +43,7 @@ ESC and maybe also initiate quitting.
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Map column #0, which the core reserves for its own purposes and isn't
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intended to be displayed, is displayed (as blank terrain).
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3.7 status conditions haven't been implemented.
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5.0 status conditions haven't been implemented.
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3.6 status conditions (Stone, Slime, Strngl, Deaf, Lev, Fly, Ride)
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have been implemented but need icon artwork (one 40x40 tile for each).
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+1
-1
@@ -172,7 +172,7 @@ void NetHackQtInvUsageWindow::paintEvent(QPaintEvent*)
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// W wielded two-handed weapon
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// X wielded secondary weapon
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//
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// 3.7: use a different layout (also different legend for it, above):
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// 5.0: use a different layout (also different legend for it, above):
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// invert so grid is facing player, with right hand on screen left;
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// show gloves in only one slot;
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// move alternate weapon to former right hand glove slot;
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+1
-1
@@ -1133,7 +1133,7 @@ void NetHackQtTextWindow::Display(bool block UNUSED)
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void NetHackQtTextWindow::PutStr(int attr UNUSED, const QString& text)
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{
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#if 1
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// 3.7: Always render text windows with fixed-width font. The majority
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// 5.0: Always render text windows with fixed-width font. The majority
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// of text files we'll ever display including ('license' and 'history')
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// happen to have some lines with four spaces anyway and/or they have
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// been pre-formatted to fit within less than 80 columns. For data.base
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+1
-1
@@ -6,7 +6,7 @@
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//
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// Popup's layout:
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//----
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// NetHack 3.7.x (literal text w/ dynamic version number)
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// NetHack 5.0.x (literal text w/ dynamic version number)
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// /----------------------\ (text to prevent multi-line comment warning)
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// | |
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// | |
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+1
-1
@@ -2,7 +2,7 @@
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// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
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// NetHack may be freely redistributed. See license for details.
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// Qt Windowing interface for NetHack 3.7
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// Qt Windowing interface for NetHack 5.0
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//
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// Copyright (C) 1996-2001 by Warwick W. Allison (warwick@troll.no)
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//
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