fix github issue #155 - encumbrance vs water
Fixes #155 When drowning, you need to be unencumbered in order to crawl out of water. When not drowing, you don't, but put a limit on how much can be carried. If polymorphed into a swimming creature, allow stressed or less; otherwise (magical breathing), burdened or less. (Doesn't apply on the Plane of Water since there's no climb from water to land involved.)
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@@ -302,6 +302,7 @@ when fire converts an ice location into a water location, dunk any monster on
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training riding skill had an off-by-one bug when counting turns riding
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message sequencing when vampire shifts to fog cloud to pass under closed door:
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when in sight, give form change message before moving to door spot
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limit carrying heavy loads from water to land
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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