fix github issue #155 - encumbrance vs water

Fixes #155

When drowning, you need to be unencumbered in order to crawl out of
water.  When not drowing, you don't, but put a limit on how much can
be carried.  If polymorphed into a swimming creature, allow stressed
or less; otherwise (magical breathing), burdened or less.  (Doesn't
apply on the Plane of Water since there's no climb from water to land
involved.)
This commit is contained in:
PatR
2018-12-22 18:09:44 -08:00
parent d6ed41339e
commit 0eb11aa718
2 changed files with 16 additions and 1 deletions

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@@ -302,6 +302,7 @@ when fire converts an ice location into a water location, dunk any monster on
training riding skill had an off-by-one bug when counting turns riding
message sequencing when vampire shifts to fog cloud to pass under closed door:
when in sight, give form change message before moving to door spot
limit carrying heavy loads from water to land
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository