paranoid_confirm:Trap vs vapor+gas cloud regions
Extend paranoid_confirm:trap to also ask for confirmation when attempting to enter a gas cloud region (scroll of stinking cloud, breath from green dragons or iron golems, steam clouds from boiling water, vapor left by fog cloud movement, no doubt several others). Like with traps, can be overridden for a given move by using the 'm' prefix. Unlike traps, doesn't try to guess whether moving into a region will be harmless. Doesn't affect movement into cloud terrain (Plane of Air). Update the Guidebook to describe the revised behavior of paranoid_confirm:trap and to mention how #terrain deals with regions. 'any_visible_region()' got mixed in with this but isn't used yet. Affects extern.h and region.c.
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1457 $ $NHDT-Date: 1721684298 2024/07/22 21:38:18 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1460 $ $NHDT-Date: 1723410638 2024/08/11 21:10:38 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -2546,6 +2546,8 @@ paranoid_confirm:swim to prevent accidental dunking into dangerous liquids;
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paranoid_confirm:trap to confirm entering a known trap unless it is harmless;
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like revised paranoid_confirm:pray, requires y/n response; add
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paranoid_confirm:Confirm to require yes/no instead
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extend 'paranoid_confirm:trap' to request confirmation when entering visible
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gas cloud regions
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paranoid_confirm:Autoall to confirm picking 'A' in menustyle:Full filter menu
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looking at a monster will indicate whether it is asleep, and waking up a
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monster yields a message
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