diff --git a/doc/fixes34.4 b/doc/fixes34.4 index 853f90211..898e9cedb 100644 --- a/doc/fixes34.4 +++ b/doc/fixes34.4 @@ -115,6 +115,8 @@ when blinded hero detects a trap by touch, make sure it shows up on the map confused remove curse will cause loss of knowledge of items' curse/bless state with astral vision, the ";" command should only display "normal vision" for things that could be seen without astral vision +reanimating a statue containing gold produced double gold +probing the resulting double-gold monster caused "static object freed" panic Platform- and/or Interface-Specific Fixes diff --git a/src/trap.c b/src/trap.c index b20eb33cf..da7a34303 100644 --- a/src/trap.c +++ b/src/trap.c @@ -525,7 +525,7 @@ int *fail_reason; /* transfer any statue contents to monster's inventory */ while ((item = statue->cobj) != 0) { obj_extract_self(item); - (void) add_to_minv(mon, item); + (void) mpickobj(mon, item); } m_dowear(mon, TRUE); /* in case statue is wielded and hero zaps stone-to-flesh at self */