wand of polymorph engrave for blind writers
Don't provide any discerning feedback on the blind player's turn but do allow the wand to exercise its magic in a manner reflective of blind writers
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@@ -149,6 +149,9 @@ Samurai seeing items at a distance could have them be described by their
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wizard mode ^T shouldn't have been diminishing player power but it was
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wizard mode ^T shouldn't have been diminishing player power but it was
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and hilite_status:power settings really drew attention to that
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and hilite_status:power settings really drew attention to that
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fix missing space in "would flyif you weren't levitating"
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fix missing space in "would flyif you weren't levitating"
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a wand of polymorph lost its magical ability for the turn just because the
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player using it to engrave happened to be blind, which didn't make
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a much sense
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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@@ -7,6 +7,7 @@
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#include "lev.h"
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#include "lev.h"
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STATIC_VAR NEARDATA struct engr *head_engr;
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STATIC_VAR NEARDATA struct engr *head_engr;
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STATIC_DCL const char *NDECL(blengr);
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char *
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char *
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random_engraving(outbuf)
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random_engraving(outbuf)
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@@ -472,6 +473,7 @@ doengrave()
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boolean teleengr = FALSE; /* TRUE if we move the old engraving */
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boolean teleengr = FALSE; /* TRUE if we move the old engraving */
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boolean zapwand = FALSE; /* TRUE if we remove a wand charge */
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boolean zapwand = FALSE; /* TRUE if we remove a wand charge */
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xchar type = DUST; /* Type of engraving made */
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xchar type = DUST; /* Type of engraving made */
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xchar oetype = 0; /* will be set to type of current engraving */
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char buf[BUFSZ]; /* Buffer for final/poly engraving text */
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char buf[BUFSZ]; /* Buffer for final/poly engraving text */
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char ebuf[BUFSZ]; /* Buffer for initial engraving text */
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char ebuf[BUFSZ]; /* Buffer for initial engraving text */
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char fbuf[BUFSZ]; /* Buffer for "your fingers" */
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char fbuf[BUFSZ]; /* Buffer for "your fingers" */
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@@ -494,6 +496,8 @@ doengrave()
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ebuf[0] = (char) 0;
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ebuf[0] = (char) 0;
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post_engr_text[0] = (char) 0;
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post_engr_text[0] = (char) 0;
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maxelen = BUFSZ - 1;
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maxelen = BUFSZ - 1;
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if (oep)
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oetype = oep->engr_type;
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if (is_demon(youmonst.data) || youmonst.data->mlet == S_VAMPIRE)
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if (is_demon(youmonst.data) || youmonst.data->mlet == S_VAMPIRE)
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type = ENGR_BLOOD;
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type = ENGR_BLOOD;
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@@ -676,9 +680,17 @@ doengrave()
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if (!Blind) {
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if (!Blind) {
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type = (xchar) 0; /* random */
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type = (xchar) 0; /* random */
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(void) random_engraving(buf);
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(void) random_engraving(buf);
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} else {
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/* keep the same type so that feels don't
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change and only the text is altered,
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but you won't know anyway because
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you're a _blind writer_ */
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if (oetype)
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type = oetype;
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xcrypt(blengr(), buf);
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}
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}
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dengr = TRUE;
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dengr = TRUE;
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}
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}
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break;
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break;
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case WAN_NOTHING:
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case WAN_NOTHING:
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case WAN_UNDEAD_TURNING:
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case WAN_UNDEAD_TURNING:
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@@ -890,7 +902,8 @@ doengrave()
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/* Something has changed the engraving here */
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/* Something has changed the engraving here */
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if (*buf) {
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if (*buf) {
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make_engr_at(u.ux, u.uy, buf, moves, type);
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make_engr_at(u.ux, u.uy, buf, moves, type);
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pline_The("engraving now reads: \"%s\".", buf);
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if (!Blind)
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pline_The("engraving now reads: \"%s\".", buf);
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ptext = FALSE;
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ptext = FALSE;
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}
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}
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if (zapwand && (otmp->spe < 0)) {
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if (zapwand && (otmp->spe < 0)) {
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@@ -1286,4 +1299,33 @@ const char *str;
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return;
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return;
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}
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}
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static const char blind_writing[][21] = {
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{0x44, 0x66, 0x6d, 0x69, 0x62, 0x65, 0x22, 0x45, 0x7b, 0x71,
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0x65, 0x6d, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
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{0x51, 0x67, 0x60, 0x7a, 0x7f, 0x21, 0x40, 0x71, 0x6b, 0x71,
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0x6f, 0x67, 0x63, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{0x49, 0x6d, 0x73, 0x69, 0x62, 0x65, 0x22, 0x4c, 0x61, 0x7c,
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0x6d, 0x67, 0x24, 0x42, 0x7f, 0x69, 0x6c, 0x77, 0x67, 0x7e, 0x00},
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{0x4b, 0x6d, 0x6c, 0x66, 0x30, 0x4c, 0x6b, 0x68, 0x7c, 0x7f,
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0x6f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{0x51, 0x67, 0x70, 0x7a, 0x7f, 0x6f, 0x67, 0x68, 0x64, 0x71,
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0x21, 0x4f, 0x6b, 0x6d, 0x7e, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00},
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{0x4c, 0x63, 0x76, 0x61, 0x71, 0x21, 0x48, 0x6b, 0x7b, 0x75,
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0x67, 0x63, 0x24, 0x45, 0x65, 0x6b, 0x6b, 0x65, 0x00, 0x00, 0x00},
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{0x4c, 0x67, 0x68, 0x6b, 0x78, 0x68, 0x6d, 0x76, 0x7a, 0x75,
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0x21, 0x4f, 0x71, 0x7a, 0x75, 0x6f, 0x77, 0x00, 0x00, 0x00, 0x00},
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{0x44, 0x66, 0x6d, 0x7c, 0x78, 0x21, 0x50, 0x65, 0x66, 0x65,
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0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{0x44, 0x66, 0x73, 0x69, 0x62, 0x65, 0x22, 0x56, 0x7d, 0x63,
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0x69, 0x76, 0x6b, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{0x52, 0x77, 0x61, 0x28, 0x44, 0x6e, 0x75, 0x6a, 0x7b, 0x75,
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0x6f, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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};
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STATIC_OVL const char *
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blengr(VOID_ARGS)
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{
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return blind_writing[rn2(SIZE(blind_writing))];
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}
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/*engrave.c*/
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/*engrave.c*/
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