impossible fix - potentially invalid feedback
From a bug report, the message displayed to the screen by impossible() might be different from the one written into paniclog, if it had argument subsitution/formatting. I couldn't reproduce that myself, but stdarg.h/varargs.h is tricky stuff and I think that passing the va_list to a routine which steps through it requires that va_start be called again if you're going to use the va_list a second time. This changes impossible() to handle its arguments only once, like panic().
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@@ -847,6 +847,7 @@ when a monster zapped by polymorph drops inventory because of its new form,
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entering an untended shop while blind gave an inappropriate message
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engraving feedback about partial text when weapon became too dull to finish
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was lacking sentence-ending period
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impossible() might display inaccurate feedback after updating paniclog
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Platform- and/or Interface-Specific Fixes
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