some dat updates
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1649 $ $NHDT-Date: 1777000050 2026/04/23 19:07:30 $
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NHDT-Branch: NetHack-5.0 $:$NHDT-Revision: 1.1649 $ $NHDT-Date: 1777000050 2026/04/23 19:07:30 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1451,7 +1451,7 @@ some theft messages by nymphs force "she", others use default monster naming
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if a nymph stole worn armor and got killed (perhaps by pet) before hero's next
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turn, feedback would be "You finish taking off your suit." regardless
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of the type of armor being taken off
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when setting an option interactively [via O or 3.7's mO], if the particular
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when setting an option interactively [via O or 5.0's mO], if the particular
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option uses a prompt to get a line of input (for compounds: 'fruit',
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'scores', most numeric ones), input was treated as a comma-separated
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list of option[:value] rather than just the new value of that option
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@@ -1605,7 +1605,7 @@ when starting a new game as a monk, newsym(0,0) was being called (adjabil ->
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incorporate a fix to prevent segfault due to rolling boulder trap
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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Fixes to 5.0.0-x General Problems Exposed Via git Repository
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------------------------------------------------------------
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incrementing EDITLEVEL to invalidate incompatible save files was not working
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as intended because VERSION_COMPATIBILITY was defined as 3.7.0-0 and up
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@@ -2236,7 +2236,7 @@ teleportation traps no longer teleport you on levels made temporarily
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no-teleport by the presence of a monster
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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Fixes to 5.0.0-x Platform and/or Interface Problems Exposed Via git Repository
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------------------------------------------------------------------------------
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curses: 'msg_window' option wasn't functional for curses unless the binary
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also included tty support
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