more github issue #771 - feedback for oil potion \
explosion that reveals a secret door Make the fix to feedback when an exploding potion of oil reveals a door and then destroys it not affect other zap_over_floor feedback. This incorporates the followup comment from entrez.
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@@ -82,6 +82,9 @@ explode(
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default:
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break;
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}
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} else if (olet == BURNING_OIL) {
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/* used to provide extra information to zap_over_floor() */
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exploding_wand_typ = POT_OIL;
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}
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/* muse_unslime: SCR_FIRE */
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if (expltype < 0) {
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