Random item artifact chances
The chance that randomly generated item is an artifact will now depend on the number of already existing artifacts.
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@@ -992,6 +992,7 @@ make healing and extra healing better by upping the average amount healed
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lifesaving healing amount depends on the consitution
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hitting a monster with a wielded potion hits you far less
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pyrolisks get a mundane bite attack
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chances of random item being an artifact depends on already existing artifacts
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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