Tourists gain experience by going to new dungeon levels
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@@ -2730,7 +2730,8 @@ enlightenment/attribute disclosure for saving-grace: include a line for have
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"X " for explore mode, or "D " for debug mode if any of the games
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"X " for explore mode, or "D " for debug mode if any of the games
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shown in its menu weren't saved during normal play; if they're all
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shown in its menu weren't saved during normal play; if they're all
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normal play, the prefix is suppressed
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normal play, the prefix is suppressed
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tourists gain experience by seeing new types of creatures up close
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tourists gain experience by seeing new types of creatures up close, and
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going to new dungeon levels
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Platform- and/or Interface-Specific New Features
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Platform- and/or Interface-Specific New Features
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@@ -1946,6 +1946,11 @@ goto_level(
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(void) describe_level(dloc, 2);
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(void) describe_level(dloc, 2);
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livelog_printf(major ? LL_ACHIEVE : LL_DEBUG, "entered %s", dloc);
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livelog_printf(major ? LL_ACHIEVE : LL_DEBUG, "entered %s", dloc);
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if (Role_if(PM_TOURIST)) {
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more_experienced(level_difficulty(), 0);
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newexplevel();
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}
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}
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}
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assign_level(&u.uz0, &u.uz); /* reset u.uz0 */
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assign_level(&u.uz0, &u.uz); /* reset u.uz0 */
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